Also: if ANYONE in your group tells someone else to shut up, tell THEM to shut up and tell the person to keep doing what they want to do. That is completely inappropriate. If they continue, ask a paladin to come smite them.
And yeah, I have no respect for the guy who shouts other people down. Especially if he's only shouting the women down. He needs to shape up and be a decent social creature, or be shunned completely.
If you can't get rid of this guy, your husband needs to talk with him out of game, away from everyone else, before the game gets started. He should say "I'm going to run something different, something that isn't that combat-oriented. [The shouted-at player] is role-playing like how I'm going to run my game and I don't want you telling her to stop." Hopefully he'll volunteer to not play, but if that doesn't work, maybe he'll change his style (yeah, probably not). The DM should get him to agree beforehand that he won't shut other people up. If he does, the DM should say "Mr. X, you agreed to not do that. If you do it again I'm going to ask you to leave."Literally, there is one guy that will tell one of the other women to "shut up" when she attempts to do anything other than role the dice.
What about playing a Lawful Evil Cleric who needs to keep everyone alive until, on a major holiday, her deity swoops in on a fiery chariot to collect their living souls?So I just don't know! I'd like to play something mildly quirky, without being a pain in the butt (I don't want to be the CE in a group of LG!)
So any advice is GREATLY appreciated!!
Thank you all so much for your input!! I talked with my husband about it to and he thinks much of the same things as you all do. So I guess I'm back to the drawing board, simply because I can't seem to find a reason that she would even be adventuring. At least nothing that makes sense to me.
There are a few other threads here on ENWorld that deal with the issue of too much violence and how to tone it down. Here's one that I was involved in:
Always With The Killing
It might have some advice about how to calm down the belligerent.
And yeah, I have no respect for the guy who shouts other people down. Especially if he's only shouting the women down. He needs to shape up and be a decent social creature, or be shunned completely.
I think my hubby would nix that, he is wanting no evil characters for our first learning campaign. But I do have to say that is HILARIOUS, and I will be storing it for later use.If you can't get rid of this guy, your husband needs to talk with him out of game, away from everyone else, before the game gets started. He should say "I'm going to run something different, something that isn't that combat-oriented. [The shouted-at player] is role-playing like how I'm going to run my game and I don't want you telling her to stop." Hopefully he'll volunteer to not play, but if that doesn't work, maybe he'll change his style (yeah, probably not). The DM should get him to agree beforehand that he won't shut other people up. If he does, the DM should say "Mr. X, you agreed to not do that. If you do it again I'm going to ask you to leave."
This is a rather simplified/childish way of presenting it, but the basic premises are sound. Get the difficult player's agreement before the game that he will cooperate AND get him to agree what will happen if he doesn't.
What about playing a Lawful Evil Cleric who needs to keep everyone alive until, on a major holiday, her deity swoops in on a fiery chariot to collect their living souls?
This might not be practical, but it sounds like a fun "secret" as to why your cleric would keep enemies alive.![]()