Krensky
First Post
There was mention on another thread about players complaining about a DM and it got me to thinking about the different things I've been told by whining players (cause well, I'm a terrible DM).
I find a zero tolerance policy involving cattle prods addresses this effectively.

In seriousness though, I just typically say 'No' firmly and that ends it. I don't do it often, which might help.
4. I had a player argue with me for 30 minutes because I wouldn't tell him the Charisma score of the women in the tavern so he could make sure that the one he flirted with in hopes to bang was the hottest. I'd tell him who his PC thought was the best looking, but he kept wanting to know their scores (to be safe I guess). It was the weirdest argument I've ever had, but I'm stubborn and refused to metagame.![]()
While I'm not really this sort of GM, I'd be sorely temped to ask the player if he was really sure he wanted to sleep with the woman with the highest charisma in the room. Note that this is the same language I use to ward players off really dumb or dangerous ideas. Assuming he said yes, I'd tell him he's irresistibly, uncontrollably attracted to the horse faced middle aged half-orc woman dressed in too tight black and yellow leather who's toying with her whip and wearing the symbol of Calistrae (Golarion's Elven goddess of Revenge and Lust), then tell him the next morning he's stuck with a grade or two of Shaken and Fatigued.
9. That player finally left the game after getting mad because I wouldn't allow her to name her animal companion "Marshmallow". I simply didn't want to make a mockery of the game and I don't allow silly names. She even went as far as to use the French word for Marshmallow to "trick" me. She didn't realize one of my friends speaks fluent French and he laughed when he heard the name and immediately told us the meaning. I was tired of dealing with it and said the French name was fine. But it nagged at her that she couldn't use Marshmallow and after her continual emails about it, I told her she would probably be better off not playing with me as her DM. She finally agreed.
Eh... I think Marshmallow is a perfectly cromulent pet name. I'd only disallow it if the character would have no context to know about the confection or the plant. Maybe not even then. I mean, I've let players name their ACs things like Spot, Fido, Snookums, etc. Your table, your rules though.
I can't think of a lot of cases of player whining. A few grumbles when they realized their assumptions were wrong. The beginnings, maybe, in a play by post game when I wouldn't refund Action Dice declared spent that I didn't get to describing the effect before the next player cut the target in half. I had to point out that at the table the same thing would happen, they spent the dice, but it doesn't matter what since on the next count the NPC was dead.
Nothing really major comes to mind though. That I'm usually permissive and helpful letting people build to their concept in a way that fits into the setting and my players tend to be pretty laid back probably helps.