DM Howard
Explorer
So where's the rules support for story structure? For plot? For determining narration rights? For characterization? For any element of a story? How can one person have the rights to the plot but other participants get to control the actions of the main characters and not have some person's input invalidated?
I think the earlier editions focus is best summed by in Everaux's signature on the Dragonsfoot forums.
"We don't explore characters. We explore dungeons."
Not that I overly disagree with you, but I've always felt that the story is much more important than combat, but it's combat that can be more easily put into mechanics in a uniform way while story belongs to each individual group in and how they handle it in their own way/ways.