Chainsaw Mage
First Post
Here's a simple question about OD&D / AD&D / B/XD&D / RC D&D. (I imagine the question would apply to more recent versions of the game too; it isn't really a system specfic topic).
In terms of sheer numbers, it takes far more XP to level up the higher up a character goes. Using Cook's D&D Expert (1981) rulebook, consider a simple example: the Fighter. He needs 2000 XP to get to 2nd level, but 120,000 XP (!!) to go from level 8 to 9. Just looking at the numbers, it would seem rather obvious that it takes him WAAAAAAAAAAAAAAY longer to go from 8 to 9 than it did to go from 1 to 2.
However, we all know that the monsters he is fighting at 8th level are far higher hit dice and thus offer far more XP than the kobolds and goblins he slaughtered back in level 1. But do these higher-level monsters offer enough XP to allow him to level as quickly as he did in the beginning, or is it still going to take longer to get to each subsequent level?
I'm really asking three things here: (1) What does the math itself seem to suggest (since I'm not really a math guy
), (2) What were the design intentions (did EGG and company imagine that each level would take equally long to attain?) and (3) What do YOU think it should be?
In terms of sheer numbers, it takes far more XP to level up the higher up a character goes. Using Cook's D&D Expert (1981) rulebook, consider a simple example: the Fighter. He needs 2000 XP to get to 2nd level, but 120,000 XP (!!) to go from level 8 to 9. Just looking at the numbers, it would seem rather obvious that it takes him WAAAAAAAAAAAAAAY longer to go from 8 to 9 than it did to go from 1 to 2.
However, we all know that the monsters he is fighting at 8th level are far higher hit dice and thus offer far more XP than the kobolds and goblins he slaughtered back in level 1. But do these higher-level monsters offer enough XP to allow him to level as quickly as he did in the beginning, or is it still going to take longer to get to each subsequent level?
I'm really asking three things here: (1) What does the math itself seem to suggest (since I'm not really a math guy
), (2) What were the design intentions (did EGG and company imagine that each level would take equally long to attain?) and (3) What do YOU think it should be?