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What do you think the 2012 setting is gonna be?

They don't want redundant material or for outsiders to come up with significant new ideas that they can't fully control?

If they were looking for more control over significant new ideas, turning those ideas away would not be in any way a part of the plan.

Maybe, just maybe, someone got sick of wading through a pile of article submissions that mistook "twist" for flavor, and made a quip about it.
 

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Maybe an epic setting. Playing fledgling deities. (Be nice if they dusted off some old Primal Order stuff).
Or they could not dust off old stuff, and instead, do new, innovative things.

Now, I know you are saying "but they've done that before" (Immortals set etc.) but he might mean never done before the same way Neverwinter was the first city focused supplement. ;)
You mean in the way it was a typo that people flipped out about?
 

Or they could not dust off old stuff, and instead, do new, innovative things.

You mean in the way it was a typo that people flipped out about?

They havent really done anything with the Far Realm - I think it will be centered around that.

... or, just peek into the latest book releases, if there a story shift in there chances are the campaign will be set along those lines
 


I just want more stuff with Beholders.
... If there is one thing that says D&D it is Beholders!

Invasion of the Beholders - not really a Campaign Setting and more of a Campaign but still Beholders Rule!
 

I'll just toss this out there. We know there's dragons, as they've said that much. Maybe the twist is no dungeons. I'm not even sure what that would mean. And my prognostication machine is worse than anyone else I know.
 


I'm hoping for a new setting, not a rehash of any of the existing settings. We don't need those.

Perhaps a new world? One where the (human) PC's grandparents remember the creation? They could set the world up with all sorts of Primal Sinkholes, places where the fabric of reality hasn't quite settled, and have the purpose of the campaign be to sieze control of these before the forces of Evil do?
 


Wouldn't it be interesting if it was setup to use every edition of D&D?

I think I might be petty, but I'd be annoyed by this, largely because time and design effort would have been taken away from 4e material to support the older editions. I want the advancement of the current edition to be the designers' sole concern at this point, not any sort of apologist outreach. I want them to show me what they can do with the current systems, how they can grow and expand and push those, what they can add to them, show me a setting that's new and uniquely 4e (what I think many of us are clamoring for). Attempting to be universal feels the opposite of that, in my opinion, anyway.
 

Into the Woods

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