After creating a small Western US town, I decided to create an Old Mexico border town with all adobe structures, and started creating it one building at a time. After creating a full Mexican Catholic church, I decided that it might be worthy to either include the total in the setting guide book or as a standalone supplement featuring this one town of a few thousand people, with history, stated NPCs, agendas, and closeups of many of the structures in town. Ultimately, once all the buildings are created and I layout it out as a complete town, I will re-render the closeups with other buildings adjacent in view, rather than each building alone, as I'm doing it in development. It might make for an interesting product addition.
Top image: a cantina with a carriage house and stables in courtyard.
2nd image: an upscale, but modest town home for a successful merchant or cantina owner.
3rd image: Guardia Rural was Mexican mounted law enforcement in the 19th century, this has a stable and jail with 3 cells.
4th image: Potter's shop and hovel.
5th image: a Catholic church.
Right now, I'm rendering the oldest structure in town a Spanish Mission established 150 years ago, upgraded with a 3rd floor and building expansion, decommissioned 50 years ago, with the building of the church, so it is now a nunnery, academy for children and an infirmary on one location. I'll post that tonight or tomorrow.
I'll also be creating a hacienda for a local Don, a few additional homes from hovels to 2 story structures in enclosures, more shops, a market area and more.