• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

4e and me

Status
Not open for further replies.

qstor

Adventurer
I'm posting this on ENworld, dragonsfoot, paizo and the troll lord forums

I’ve been really on the fence the last few months about 4th edition. I have fun playing with some people at my FLGS. But I think I’d have more fun playing another edition/game/Pathfinder/3.x /2e/1e…whatever with the same group of people rather THAN 4e. From the beginning I got the books. I was half hardily ridiculing it. Then I started playing Living Forgotten Realms with a group of folks and I really enjoy their company. So I played it for a while. Some friends said well if you don’t think of it AS D&D then you might enjoy it. Well that’s what WOTC calls it. But it’s NOT D&D to me. The powers, the use of trading cards in play, the “everything” fits if its D&D so now there’s Dragonborn and orcs in the Dragonlance setting…these aren’t D&D to me. So…I’ve been torn. I want to “try” to like 4e even after all this time but it’s getting to the point where I can’t, and it pains me.

So the main point of this is, I’ve been hearing a lot the past few months about Mike Mearls column’s which are called Legends and Lore. I figured I’d see were the direction of the game that I love was going. I didn’t even finish skimming them all when I saw some things that have irked me and I wanted to point these out.

1st edition
“I have never played this edition: 43.4%” from the poll at
Dungeons & Dragons Roleplaying Game Official Home Page - Article (What's With the Polls?)

Umm I see a big number of people that voted on the poll and that are reading his column’s are younger than me. And don’t have the experience of editions apart from 4e, which I think is a bad thing. I’ve played 4e and other editions. I have to say that was a good thing in my mind. Like I test drove the edition.

“4th Edition took another route, by creating more classes with easy access to healing. The bard, shaman, rune priest, and others can match a cleric in healing, or at least come close enough that the party doesn’t feel too threatened.”
Dungeons & Dragons Roleplaying Game Official Home Page - Article (The Problem of Clerics)

Ah…in other editions the bard and the paladin can heal. I think the statement above is a general statement about 4e that bends the truth about the other editions.



“Making healing an optional resource is a tricky proposition, one that offers many obvious routes that conceal follow-up problems. However, solving this issue would go a long way toward creating a game where players are free to create the characters they want.”
Dungeons & Dragons Roleplaying Game Official Home Page - Article (The Problem of Clerics)

Ummm solving this ISSUE, and people complain that 4e is like an MMO and GURPS is too lethal. NO you solve that issue by making 5e a PURE MMO and you lose more people from playing D&D. Healing needs to be part of the game just as it is in other rpg’s. You don’t need an abstraction where BANG my character heals itself on a whim. That’s kind of like healing surges and 2nd wind in 4e is to me. The cleric and other spell casting classes provide tons of healing. Other editions didn’t have the characters heal themselves and that from the beginning was a big issue for me with 4e. Go backward’s with this and don’t SOLVE it.


“The interesting thing to me is that every edition of D&D supports all of these elements in one form or another. 4th Edition has the most different magic system, but it still features daily powers that function in essentially the same way.”
Dungeons & Dragons Roleplaying Game Official Home Page - Article (The Core of D&D)

Mearls lists some of them. My gripe is on the word ALL.

“Classes as the basic framework for what a character can do.”

In 4e powers abstract what your character can do. The framework is the powers IMHO. Not the class itself. The class isn’t the framework. The framework is the power selection the player makes.

“Saving throws as a mechanic for evading danger.”
Ummm…in 4e not so much. The saving throws are NOW rolls made by the DM against defenses NOT rolls made by the player to avoid damage. The saving throw rolls made by the player are basically 50/50 instead of a greater chance of danger. Try having a fighter in 1e-3e and tell me how much of a chance there is to avoid a spell. NOT much. That’s a saving throw to me.

“Fire-and-forget” magic, with spellcasters expending a spell when casting”
Again 4e doesn’t support this. One word POWERS instead of spells. Vancian magic is gone.

Save a spot on the soapbox for me.
 

log in or register to remove this ad

Aaaaaaaaaand... Another person completely misses the point of the articles. What's the tally now? :erm:

The articles - at least the early ones you seem to be focusing on - were more about the core of D&D across all editions, not how they are different.

Fire-and-forget, saves, classes as frameworks - all of these are in all editions of D&D. The articles focused on how these sorts of core elements need to be there for the game to be recognizable as brand-name D&D.

Also, of course that poll is going to be heavily skewed against 1e... Self-selected poll, on an edition's particular web site, et cetera, et cetera. Reading into it is about as good as reading tea leaves, honestly.
 

Ah…in other editions the bard and the paladin can heal. I think the statement above is a general statement about 4e that bends the truth about the other editions.

I think this is unfair. MM never said they couldn't heal. He said they couldn't match a cleric in healing before 4e. I see no truth-bendiness.
 

If 4e isn't working for you, find another group playing what you do enjoy.

I've been a DM since 1979 and I love 4e almost as much as 0e. If 5e regresses into a Crapfinder clone, I will be happy to keep playing 4e and 0e.

As for the healing issue, it is a major concern in 0e-2e. In 3e, you can buy a CLW wand and instantly deal with the healing issue. In 0e-2e, dungeon delving was expected to be a many day process with lots of camping, downtime for natural healing, downtime for regaining spells, etc. Downtime is not part of video games and for the last 20 years, the dominant form of interactive entertainment is video games. Thus, the customer has spoken.

I run 0e events at cons and I have noticed in the last decade that players who run spellcasters blow through their spells at a far faster rate than during my 0e games of the past. And not surprising. If you play a spellcaster in a video game, you cast spells for almost every action. Players aren't thrilled with just tossing daggers or doing nothing because they have to wait around for the optimal moment to cast their spell.

Whats great about our hobby is that we have many RPG options. There are so many GREAT fantasy RPGs beyond any edition of D&D, and many who "solved" D&D issues decades ago. And players can always be found who want to try something new.
 

I think this is unfair. MM never said they couldn't heal. He said they couldn't match a cleric in healing before 4e. I see no truth-bendiness.

I think he's missing the point in the sentence I quoted that in other editions OTHER classes can heal too besides the cleric. I think it was a generalization.

I'm NOT trying to start a flame war. I've tried to like 4e. I'm just giving up playing it.

I was reading the articles to see where WOTC was headed with D&D. And I wasn't happy with the direction it seemed MM was going.

Mike
 

If 5e regresses into a Crapfinder clone, I will be happy to keep playing 4e and 0e.

Ummm...I wasn't trying to disparage 4e. I know a lot of people that like it and that are happy playing it. I think that comment above was what I was trying to avoid.

Mike
 

I'm posting this on ENworld, dragonsfoot, paizo and the troll lord forums

Links, please?

The powers, the use of trading cards in play, the “everything” fits if its D&D so now there’s Dragonborn and orcs in the Dragonlance setting…

There are no orcs in Dragonlance. 4e makes no mention of that age-old rule changing that I'm aware of.

As for dragonborn, they likely will be tied into draconians. But we don't know for sure.


So…I’ve been torn. I want to “try” to like 4e even after all this time but it’s getting to the point where I can’t, and it pains me.

You should play the game you like. If 4e isn't your cup of tea, then go with an edition that better fits your style.
 

If 4e isn't working for you, find another group playing what you do enjoy.

I've been a DM since 1979 and I love 4e almost as much as 0e. If 5e regresses into a Crapfinder clone, I will be happy to keep playing 4e and 0e.

Hey!! That was a pretty clever snipe at Pathfinder there! Keep it up! We should all take clever jabs at games we don't like or play!

Except for 4E OBVIOUSLY! So keep up the good unifying work there!
 

I have a feeling this thread is going to go down in flames! I don't knock other systems, if I don't like it (after trying it) I don't play it, I don't come into the forums to complain about them.
 

“4th Edition took another route, by creating more classes with easy access to healing. The bard, shaman, rune priest, and others can match a cleric in healing, or at least come close enough that the party doesn’t feel too threatened.”
Dungeons & Dragons Roleplaying Game Official Home Page - Article (The Problem of Clerics)

Ah…in other editions the bard and the paladin can heal. I think the statement above is a general statement about 4e that bends the truth about the other editions.
The key part of the sentence was "easy access." No one would say a 3E bard or paladin (much less earlier editions) was the equal of a cleric in the healing department. You would have to load them up with a ton of magic items to even get close.
 

Status
Not open for further replies.

Into the Woods

Remove ads

Top