Which ability do you want to tackle next? I feel like we already sketched out the windblast, but it's not in homebrews.
freyar said:To me, the searing windblast (or fiery gale) seems like a fireball plus knockdown (overrun).
That's more of a very light penciling, rather than "sketched out".![]()
Maybe it's a study of the subject, in preparation for the actual painting.
As for lifting people up, I'm not sure how that really stops them from doing anything at all. Surely you should be able to cast a stilled, silent spell, at least if you make a Concentration check; the conditions don't sound that bad. So how do we draw the line? Besides, if it lifts them up into the air, and, say, dazes them, shouldn't they fall over when they land?
Good point. I think I'd rather have it throw them to an adjacent space, and maybe require a Balance check/Reflex save to avoid falling prone.
Why not combine the stun/daze and prone save into a single Fort save?