Converting original D&D and Mystara monsters


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He brought his gem of seeing with him. ;)

I vote we give hold breath to the lot of 'em. Objections?

I'm fine with that. The Shazak, Gurrash and Cayman all seem to like swamps as much as regular Lizardfolk. I wouldn't give Hold Breath to a Chameleon Man, Krolli or Sis'thik though.
 



As we're basically finished with the lizardkin, I took a look at the wallaran spirits and thee three shown (kangaroo, koala, and kookaburra) don't appear to have any unique abilities of their own, so I think we just need to come up with a 'wallaran spirit' template that can be added to any normal animal.

Regards
Mortis
 

As we're basically finished with the lizardkin, I took a look at the wallaran spirits and thee three shown (kangaroo, koala, and kookaburra) don't appear to have any unique abilities of their own, so I think we just need to come up with a 'wallaran spirit' template that can be added to any normal animal.

Regards
Mortis

Where's the Sis'thik then? I can't find any CC Homebrew of that.

As for the Wallaran Spirits, I'm leaning toward separate monsters rather than a Template. Apart from having the size and natural attacks of the animal they are representatives of, all their other abilities look the same - AC 0, 10 HD, 18th level spellcasting, so there doesn't seem to be as much overlap with a natural animals like, say, a Warden Beast.
 


Echohawk claims that the Vaults of Pandius have the Sis'thik. He's usually right about such things. ;) We could do them ourselves, though we usually prefer to go after unconverted beasties.
 

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