RainOfSteel
Explorer
Extra options are always nice, however it seems that so much splat turns out to be ill-considered and barely playtested that it is useless from a DM's perspective, while players sit and clamor to use it. Splat needs as much, or more, playtesting and pruning than the main rules.It might be that it is tough to do when so much of the business model relies on book after book of rules upon rules and newer and newer system unbalancing character options and additional classes.
Worse, splat rarely fits into homebrew settings, unless they're of the Kitchen Sink variety.
What a smoothie that would make.[...] into a blender, then refine what comes out.
It is a feature! Like any used car negotiation, with people pulling out their hair, lying, yelling, screaming, intimidating, and stalking off only to return later, Rules Negotiations will be the new highlight of any pre-game sessions.Sounds like every single group is playing by different rules then and you have to negotiate rules before starting even to build a character.
That was a class design flaw. When loading all the primary abilities into the first (or maybe second) level, you get players who skip through one or two levels in many classes. By putting all the best abilities in higher levels, anyone who did this should wind up with multi-talented weaklings. Also, picking up the second class should have had no penalty, the third a small penalty (5%), and then an ever-increasing curve of penalties (four, five, and six classes... that is just absurd; 10%, 25%, 50%). People who think you can be a Warrior, Wizard, Cleric, Druid, Rogue, and Ranger all at once without having to sacrifice something, somewhere, always make me scratch my head.With multiclassing, it looked similar, but with the restrictions gutted, and so many classes having great stuff in the first few levels, a system that was originally about a character changing careers once or maybe twice in his lifetime was changed to something where you could have a new class each level.
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For 5E, going back to 3.x, 2.x, or 1.x would be a mistake at this point. They need to go forward, whatever the risk.
4E was designed to take MMO gamer's needs into account in order to expand the market.
5E will need to keep them, and somehow attract the 3.x crowd. I don't know exactly what that will look like. Maybe Monte Cook is the one who could do it.
If we find out that Ryan Dancey has also been brought back, then we can expect the floor to drop out from under everything. (30' spiked pit trap! Look out!)