GM: | Apologies for the delay in posting this. I was not waiting for more than two replies, as stated in the original 'rules' of the game. I was just...uninspired for a spell. I'm good now. | |
"Seems fairly simple, so I assume there is a catch. He's actually one of the gods in disguise, yes? No. I suspect he's just some trumped up idiot. Like everyone else. Sure, we will slip our heads into the hangman's noose once more. I believe that is eight for me, and seven for everyone else. But who's counting, right? Are you counting, Mr. Mittens," Ches says to her shoulder in a syrupy sweet tone, her eyes fixed on nothing.
"Oh and before I forget again, word of mouth, and Frank, says you're the alchemical and mystical supplier around these... parts... yes. I seem to be a little low on a few ingredients, nitrides and amber and so on. Long list. Since this is an orc village, do you know where I might find some? Say at 10 above market?"
[/B]SO lets see if I got this right, 800 to nab the key, 200 to do it without anyone knowing. Double if we nab the Marshal's brother?-2000 total?
I'd say provisionally I'm in. Gotta clear a few facts, actually just one fact. If we kill everyone except the hostage, does that count as nobody knowing? Not saying that we are going the bloody route, just trying to see all the angles.
Stump opens and closes his mouth a few times before finally speaking.
"Are all of you larfs insane? Devil girl here talk to Missing Mister Mittens, dwarf thinks he's 8 feet tall, trash man wants to murder the world, and the drow wants to know if he gets the bonus for a subtle wink job where everyone is killed." A few silent moments follow. Then, he giggles. Chuckles a bit. A guffaw or two slip out. And then it's raucous laughter. Goblin laughter. It's, well it's disconcerting. And suddenly it stops. Stump wipes the goblin tears from his goblin face, trailing goblin snot across his upper lip.
"Gods, you are quite the team - I can't wait to see how you do!"
"Eight hundred for the job. Two hundred bonus if the only people who know you pulled it off are in this room." Facing Ches, he continues,
"I'll just convert your bonus into the things you're looking for - leave me a list and I'll let you know what I can scrounge up."
"I give's a frog's ass if any of those crackpot treehuggers live or die - I just want the key. Bringing me the key's owner alive is just an additional incentive so I don't have to work as hard or pay as much to figure out how it works. I don't care if you have to shine him up a bit, just make sure he can think and speak."
"I consider this agreement satisfactory and not open to further negotiation on the back end. Since this is likely you're first time at this, I'll lay some free advice on you: don't screw with your client. There was a group just two months ago that tried to hold a mark hostage until they got paid more...let me tell you what hap......"
"<GARBLED YELL IN ORCISH FROM OUTSIDE! ANOTHER YELL! a squeal, pleading.> Mal!" That last part was definately a call for the drow. What the?
"What the hells?" Stump mutters, rising from his little chair. Just then, Wretch comes in, a few sprays of blood on him, with not quite a look of fear on his face, but he's obviously concerned.
"What's going on, you sod?" Stump demands.
"Kvatch. Draggin' 'nuther orc by hair. Wants bitches who want his
sharvik." And with that he eyes you four.
"Heh, well this outta be good, boyos. Who knows - you challenge Kvatch's ownership and win and you might gain a little clout 'round here. Good luck!"
"<LOUDER YELL!> MAALLL!"
With the door wide open now, you take a peek outside. Dozens of orcs are gathering in the area outside, but keeping their distance from this Kvatch fellow and
his posse. Dressed in raggety armor ranging from chain to plate, he stands a good head above most other orcs, sporting an eye-patch across his left socket. He's brought back-up, too - some squirly foot soldiers and it looks like an archer is limbering up his bow.
A chant starts to go up in the crowd....to your untrained ears it just sounds like "Huh. Huh. Huh. Huh...." It catches on inside the barn too, and nearly the entire bar is on its feet and moving toward you, herding you outside. As you move into the sunlight, you see the former hobogoblin bodyguard slumped over a large boulder, an axe buried deep in his torso, blood pooling quickly. And then, from the ground behind this Kvatch, you pick out Smash, half-naked and whimpering at Kvatch's heels, a large chunk of his scalp missing and the rest of his hair in Kvatch's massive hand. At your appearance, he releases Smash, who starts to scamper back. Kvatch smiles a wicked grin and thrusts his glaive high in the air, letting loose an absolute blood-curdling scream, obviously meant to intimidate you and impress his underlings. "DIE." He intones, picking the drow elf from the group, forcing you to defend yourselves....
New Map
Up first - Bledso the archer to follow...