In 3rd, if you are a Fighter 3 / Wizard 3, what are you? What's your role? You don't have enough information with that description to know what that Character's combat role is.
A warrior that fights like a priest and casts spells like a bard? A sub-optimal character? I don't know the answer to your riddle.
In 4th, if you say are a Figther with a wizard multiclass, you know exactly the role that the character performs in combat. The system defined it for you.
And you chose that class most likely because you wanted to fill that role.
Absolutely incorrect. If you are playing a Swordmage and refuse to mark anything or a Warlord who refuses to heal, you are violating the social contract of the class and it's role at the table.
And why did you choose that class if you don't like its function? It really would be like choosing Fighting Man in OD&D and then hanging back trying to cast spells.
I'm going to disagree here, I feel like in earlier editions "da rulz" gave you much more freedom to decide what role in combat you wanted to take on within the archetype of the class you picked.
All 4E did was take a different approach to the same end. Determine your concept first, pick what class suits that concept best. Some of us did that in 3E already instead of choose class then force concept.
See now you're talking about expectations of the players. The rules don't force a cleric to be a healer, there are plenty of useful spells pre-4e that allow a cleric to take on a multitude of roles... From defender to controller. Choosing to focus on healing was just one facet.
As the only class that could keep your party alive reliably in prior editions (although Druid became slightly better in 3.5) you're really claiming that peer pressure didn't force one into the healer role? So all those times my group diced off for who was "forced" to be the healer were just my imagination?
Unless you focused on being a ranged fighter or sacrificed defense for damage output.
A ranged Fighter that sacrificed defense for damage output? That sounds REALLY familiar....oh yeah, the 4E Ranger. I know, how evil of them to make it woodlands themed and give you Nature or Dungeoneering as a bonus skill plus another bonus skill of your choice. I know, you're dead set on playing a "Ranger Fighter that sacrificed defense for damage output" and no one will ever talk you into playing another class, nuh-uh!
No, most people in this thread are sticking to combat... As in the archetype I want has been pigeonholed into a specific role in combat, and all that doing that entails.
There are two reasons for that. One, no one has ever presented a limited list of non-combat roles. The only common ones seem to be Face, Trapfinder, and Tracker. I believe there are so many more that it would be difficult to codify them into the limited list that 4E combat roles have been. Second, the smaller skill list and folded skills allow you to make your character fit whatever non-combat role synergizes with your characters abilities.
Total strawman here... What people are saying is why does my selection of the holy warrior archetype auto-regulate me to taking hits and being a blockade... When really I want to be doing damage and striking down my gods enemies like a hot knife through butter.
But why
must you play a Paladin to be the holy warrior archetype?!? That's the same thinking that says every time you enter a chapel in any town that the priest leading the flock is a Cleric. In every edition I've had the equivalent of Commoners, Experts, Nobles, Fighters, Rogues, etc, etc, etc leading a congregation. Cleric is a description that shorthands the ability package you are choosing for your character. It need not limit the concept of what your character actually is.
Agreed, it says "Fight" on the Figher can
4th Edition adds a new layer to that social contract saying you must also be a defender. I disagree with this additional role. Let the player decide if he wants his character to have this role, don't force it upon the class.
If you want to be a Fighter that doesn't defend, choose a melee class that isn't a Fighter. How hard is that? To me it's like complaining that my 1E Fighter can't enter a Rage. If you wanted to rage you played a Barbarian.