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need a city campaign module, recommendations?

I'm loving Yggsburgh by E Gary Gygax, amazing stuff and it's only $24 on amazon.com - Amazon.com: Castle Zagyg Volume One: Yggsburgh (9781931275682): Gary Gygax: Books

It's a detailed city of 22,000 with 34x50 mile surrounding area heavily detailed. Has literally 1,000 adventures & adventure seeds. Stats are minimal, being for C&C. Will work great with any D&D variant. Culture is late medieval to Renaissance, like Greyhawk. It's awesome, and criminally underrated.

I'll second this recommendation. It is a good setting. I let my copy go awhile back when doing some purging and I regret having done so.
 

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FWIW, here are my favorite city-based supplements/adventures:

  • Lankhmar City of Adventure (TSR)
  • Thieves World (Chaosium, boxed set)
  • The Free City of Haven (plus supplements, by Gamelords; various Thieves Guild materials would also fit in nicely)
  • Cities, Tulan, Carse, Towns of the Outlands (Mikdemia Press but Cities, Tulan, and Carse were also reprinted by Chaosium)
  • Bard's Gate (Necromancer Games)
  • Marienburg and Warharmmer City (Games Workshop)
  • FR1 Waterdeep
  • Citybook series (Blade/Flying Buffalo)
  • "Barnacus: City in Peril" (Dragon Magazine #80)
  • Greyhawk: The Adventure Begins (WotC)
  • Pavis and Big Rubble (Chaosium)

I'm not a big fan of Yggsburgh, but that's mostly due to the style it's written in. I also don't own Ptolus or WLC, so can't say anything on those fronts.
 


My group just finished the Keep on the Borderlands, and are now wanting to move on to a city-based campaign. They are 3rd and 4th level, for reference, but probably slightly above average power for that level because of their treasure (they suffered many deaths but were able to recover the bodies most of the time, meaning between the 5 of them they have nearly 20 1st/2nd level characters worth of treasure... lol)

Although I said their levels, I don't really care what ruleset the campaign is written for, I can convert it easily enough. I just mentioned that because a city like Sigil is not really appropriate for where they are.

Thanks in advance!

If you are not afraid to convert from 3.5 and adjust for levels I would recommend the Freeport Trilogy from Green Ronin. It is a mix of a Call of Cthulhu investigation, standard D&D tropes, and a pirate city urban setting.

It is dark, sometimes funny, investigative, has plenty of D&D tropes and fights (orc thugs, tiny dungeon crawls), and involves city politics and interactions. It is designed for levels 1 up to about 5 or so, adjusting bad guys for your party's power level and system should be easy.
 

If you are not afraid to convert from 3.5 and adjust for levels I would recommend the Freeport Trilogy from Green Ronin. It is a mix of a Call of Cthulhu investigation, standard D&D tropes, and a pirate city urban setting.

It is dark, sometimes funny, investigative, has plenty of D&D tropes and fights (orc thugs, tiny dungeon crawls), and involves city politics and interactions. It is designed for levels 1 up to about 5 or so, adjusting bad guys for your party's power level and system should be easy.


This is the Green Ronin city I mentioned earlier. If you take a liking to this there is a LOT of other support material for it.
 

While we're speaking of Yggsburgh, Gary Gygax's book [ame="http://www.amazon.com/Canting-Crew-Gary-Gygax/dp/1931275084"]The Canting Crew[/ame] comes with a London-like city (Ludnum) along with a map to go with all the thieves' guild info the book provides (it's d20.)
 


If you are not afraid to convert from 3.5 and adjust for levels I would recommend the Freeport Trilogy from Green Ronin. It is a mix of a Call of Cthulhu investigation, standard D&D tropes, and a pirate city urban setting.

It is dark, sometimes funny, investigative, has plenty of D&D tropes and fights (orc thugs, tiny dungeon crawls), and involves city politics and interactions. It is designed for levels 1 up to about 5 or so, adjusting bad guys for your party's power level and system should be easy.

Seconding Ptolus. Massive detail, but it's all written and organized for play. Best city supplement ever published.

Yeah, but unless he is lucky, he will pay at least $200 for it, or if he likes PDF, $60, or if he is OK with POD, what it sells for at drivethrurpg.
 

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