Instead they might be thinking or feeling : Hey, I'm playing Pathfinder. It's the thing that D&D should be/ should have been/would be if right-thinking D&Ders got their way.
Thats probably EXACTLY what it started out as.
We had just finished our Age of worms Adventure path, that I was runing with my dungeon magazine subscription. My players thought I was a monumental genius for that campaign (lil did they know I ran it mostly as is).
Then a new edition came out and my reaction was... AWESOME!!!! I loved 3rd more then 2nd, of COURSE I'm going to love 4th more then 3rd! K, Players sell all your books we are moving!
Then they cut paizo from D&D... Ok.. Odd thing to do just when Paizo is making epic adventures, but thats fine, Ill get DDI, I even bought a LCD projector to get all digital with the tabletop!
Then we played for a year, with WOTCs adventure path. And the paths sucked, big time. And the classes ohhhhh the classes, you know what they were ok, but they all felt the same, and they didnt feel like their D&D counterparts. No matter what you say about the 2e/3e transition, a 2e fighter felt like a 3e fighter. This was no longer true in 4e.
So they fractured expectations, they damaged there brand, not because 4e was bad, but because it was sooo different and brands need more consistency than that.
Because of that incosistency, I have no idea what to expect from 5e, are all classes going to have the same amount of at wills, encounters and dailies? Seems like a lot of people are expecting that, while I'm expecting a fixed, more balanced, elegant, and customizable version of 3e or 2e.
Well have to wait and see, until then Ill be playing pathfinder
![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)