I think the real weirdness is that since everyone hits level 9 pretty much at the same time, the DM has to pull five excuses for everyone acquiring real estate out of his ass at the exact same time.
"Yes, everyone's rich old aunts all died at the same time! Now can we move on?"
I think the real weirdness is that since everyone hits level 9 pretty much at the same time, the DM has to pull five excuses for everyone acquiring real estate out of his ass at the exact same time.
"Yes, everyone's rich old aunts all died at the same time! Now can we move on?"
I think the real weirdness is that since everyone hits level 9 pretty much at the same time, the DM has to pull five excuses for everyone acquiring real estate out of his ass at the exact same time.
"Yes, everyone's rich old aunts all died at the same time! Now can we move on?"
Mike Mearls said:DMs have a similar process they can go through, adding optional rules to flesh out their campaigns. Those options can range from creating a unique list of races or classes for a setting, to adding in special rules for things like managing a kingdom or waging a war.
It's Name Level in AD&D, and yes, it's awesome. Not sure what the point back in original D&D was when you could strike out on your own and build a keep...

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.