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Trying out some indie RPGs...

Nytmare

David Jose
Could you elaborate more on that last point?

Using the parlance of the internets, you want storytellers and method actors; not power gamers, rules lawyers, loonies, lurkers, or muppets.

The game needs to have people who want to interact and don't suffer from (too much) stage fright.
 

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Quickleaf

Legend
Using the parlance of the internets, you want storytellers and method actors; not power gamers, rules lawyers, loonies, lurkers, or muppets.

The game needs to have people who want to interact and don't suffer from (too much) stage fright.
Ah I see. First time I've heard "loonies" and "muppets" as player archetypes. :)

I would say we have some casual storytellers/muppets, but the group isn't exactly a "stand and deliver", in your face, here's my next wacko idea type... More casual and easy-going, and a bit of a language/culture barrier with one player.
 


HandofMystra

First Post
Capes - played twice run by creator - I had a great time. It seems pretty complex but I have not finished reading the rules. you throw dice to decide who gets to narrate the resolution of an obstacle.
Dread - yes, yes! I just played Dread in a setting that I usually dislike (modern, military) and had a great time. Dread, Misspent Youth have nice backstory mechanics that are very cool when you figure out PC backstory interactions on the fly.
Mouse Guard - how can a game where so little happens be so engaging. IT is cool that social and combat conflicts have similar resolutions. I just picked up MG, I am thinking of starting to run it for cons. There is a MH hack called Realms Guard where you are Fourth Age Middle Earth Rangers under the command of Faramir that looks my cup of athelas.
Misspent youth lines up with my politics and I like the resolution mechanic that involves being encouraged to throw the dice before you know what you are going to do.
I think I am becoming a narrativist.
 

JonWake

First Post
Yet another vote for Fiasco. Here's the thing though: you don't need as many hard core gamers as you'd think. I played for the first time with two experienced role players, one who'd only played for a year, one who'd played DnD twice, and a third who'd never even seen an RPG happen. As long as there are people to keep everyone on task, the game bloody near plays itself.

We ended up with a story about a pair of conjoined twins trying to get separated, a miserable low-rent gangster and two queer stagecoach robbers blaming each other for the Civil War.

It ended about as well as you'd expect. Actually, worse. And I haven't had that much fun playing an RPG in years.
 

Piratecat

Sesquipedalian
Fiasco may be my go-to game for people who have never gamed before in their life. It's cooperative cinematic story telling, and it's often utterly hilarious.

It's also the only RPG I know of that is consistently fun while the players are drinking.
 

Now this thread is making me sad. One of the players from my regular D&D campaign has said he won't be coming next session because it isn't worth the trip just to play Gamma World (I'm running it as a one-shot game in between the end of a 3 year D&D campaign and the start of a the next D&D campaign).

The really sad thing is that he hasn't even heard of the game, he just doesn't see any point in playing a new game as a one-shot. It doesn't appear to be anything against Gamma World either. He just doesn't want to be bothered with learning a different game just for one night.

Sigh.

Some players just don't want to try anything different. :erm:

Olaf the Stout
 

Balesir

Adventurer
Wow - I hope he doesn't skip his own wedding 'cause "it seems a lot of trouble for something you only intend to do once"... ;)
 

Piratecat

Sesquipedalian
Wow, Olaf, that makes me sad. Gamma World is freakin' hilarious, and learning things makes me happy.

We have a weekend house con every year on our anniversary as an excuse to try new games. My friends run games where the one cardinal rule is "not D&D." Last year we ran 22 games over 5 time slots, in 16 different systems. Absurd amounts of fun.
 

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