Shade
Monster Junkie
I'd rather keep the Ethereal Shift to the standardized "Ethereal Jaunt" ability.
Hmmm....the more I look at these, the more I think they should be always incorporeal on the Material Plane. The AC, for example, is waaaay too good for Dex alone, and natural armor makes no sense. If we're giving them the deflection bonus anyway, I'd rather it follow the normal rules for incorporeal creatures (equal to Cha modifier). They are essentially non-undead versions of the ghost, which works this way.
I have a feeling you're going to strongly disagree with this non-exception-based design.
Calling all tiebreakers...anyone here?
Hmmm....the more I look at these, the more I think they should be always incorporeal on the Material Plane. The AC, for example, is waaaay too good for Dex alone, and natural armor makes no sense. If we're giving them the deflection bonus anyway, I'd rather it follow the normal rules for incorporeal creatures (equal to Cha modifier). They are essentially non-undead versions of the ghost, which works this way.
I have a feeling you're going to strongly disagree with this non-exception-based design.
Calling all tiebreakers...anyone here?