If someone enjoys 4e because of the way in which it straddles those two positions, how does this new game compare? More indy? More trad? Or operating in different dimensions?I've been participating in the playtest for this and so far I really like it. I think it does a good job of riding the terrain between "traditional gaming" and "indy gaming" in a fun, innovative way.
If someone enjoys 4e because of the way in which it straddles those two positions, how does this new game compare? More indy? More trad? Or operating in different dimensions?
Keep in mind the original game is roughly 40 years old. There have been how many clothing/music/movie/etc. retro trends in that time? It shouldn't surprise us that it isn't just Wizards or Goodman looking at the past. I would argue that gaming companies (and not just D&D companies) have been very good at borrowing the best of the past. I would argue that most have been less capable, though not bad, at blending innovation with those efforts. I suspect that the industry has matured enough that we will see a more concerted blend of new and old in the future, in part because of D&D Next's very prominent example.3rd edition and 4th edition era designers going retroclone already. Man, time is flying!![]()
Ok, I hate to admit it, but I'm kinda gettin' excited about this...![]()