Andor
First Post
I have some questions which will judge if the theme-background thing is for my liking.
The themes and backgrounds are just the collection of feats and skills from the whole list that someone will get? These will be just preassigned for you?
If yes, then what is the difference from the pregenerated builds in 4e and 3e?
Well, there are a few points of difference.
Backgrounds are the 'skill' section I gather, but (as the name implies) are also literally intended to represent a background. So even if I swap a couple of skills out of the package my "Country Bumpkin" Rogue will still have something in common with your "Country Bumpkin" Wizard. Also I think background/skills are intended to interface with the exploration/interaction portions of the game, whereas...
Feats are in Themes, and seem to be combat centered. And Themes are not merely starting packages, but also sketch out a line of advancement. They represent what you are doing now, and where you are going. So even if my Halfling Country Bumpkin Rogue had nothing in common with your Elven Effete Noble Wizard a few months ago, the fact that we share the "Blood soaked profit seeker" theme let's us know that we have a similar approach to adventuring.
Or from another angle:
Background is where you are from.
Class is what you do.
Theme is how you do it.
The 3e starting packages were almost completely devoid of inherent flavor or setting ties. Backgrounds and themes should do a better job of giving you your characters place in the world, even if only to tell you what he is running away from.