With Monte leaving WotC (again), it seems that there is an ongoing trend within the corporate, Hasbroified atmosphere to alienate and cast-off great designers at the drop of a hat. With the success of Pathfinder, it made me wonder: why does everyone still flock to WotC?
It seems to me that Hasbro has become the literal flame that designers fight so hard to fly into and then wonder why they get burnt. Instead of flocking to the light, what would happen if all the cast-offs instead got together and created NOT-D&D?
3e was different enough from 2e that with a few adjustments, it could've easily avoided any licensing issues. The same could be said for 4e. And without the constraints of D&D sacred cows (and the meanie-heads who complain about everything), they would have much greater freedom to design a truly spectacular system.
Imagine a world without Hasbro, where designers can fly unrestrained by corporate ties and Magic the Gathering! Oh, what a world that would be!
It seems to me that Hasbro has become the literal flame that designers fight so hard to fly into and then wonder why they get burnt. Instead of flocking to the light, what would happen if all the cast-offs instead got together and created NOT-D&D?
3e was different enough from 2e that with a few adjustments, it could've easily avoided any licensing issues. The same could be said for 4e. And without the constraints of D&D sacred cows (and the meanie-heads who complain about everything), they would have much greater freedom to design a truly spectacular system.
Imagine a world without Hasbro, where designers can fly unrestrained by corporate ties and Magic the Gathering! Oh, what a world that would be!