A
amerigoV
Guest
I'd do a lot of things for a friend. Playing in an RPG campaign is probably the very least among them.
One should always remember the wise words of Meatloaf
"I'll do anything for love...but I won't do THAT"
I'd do a lot of things for a friend. Playing in an RPG campaign is probably the very least among them.
Why choose to phrase things like this? "Wrench"??Why try to wrench devoted fans of one edition or another away from their favorite game?
Because D&D is the dominant RPG. It's the one that everyone knows about. It's popular. Everyone plays it. People know the rules. I can go into a random gaming club and say, "I'm running a D&D game," and people will know exactly what I'm talking about. If I do the same and say, "I'm running Swords & Wizardry," people are going to give me blank stares.I've noticed this schizophrenic response from the gaming community when it comes to releasing new systems. If it's a product from a small publisher, or say, a free retroclone, there is much rejoicing. "Yay! More games." However a new official version of D&D is great with intense skepticism, and cries of "Oh noes! Fragmentation! The new game will further divide us into warring factions!". Why is this?
Because that IS the differing effect of two such releases. The small, independent game release of a retroclone does not disturb "The Force". Taking a new edition of D&D, ceasing to support the existing edition and filling the shelves with ONLY releases of the "New and Improved!" edition with go-faster stripes has MASSIVE effects upon the gaming community.I've noticed this schizophrenic response from the gaming community when it comes to releasing new systems. If it's a product from a small publisher, or say, a free retroclone, there is much rejoicing. "Yay! More games." However a new official version of D&D is great with intense skepticism, and cries of "Oh noes! Fragmentation! The new game will further divide us into warring factions!". Why is this?
Seemed appropriate. 4e was kinda sprung on the community, 5e is being given more lead time, but 4e wasn't even 4 years into it's run before it was announced. Thus, they both had a sense of suddenness to them.Why choose to phrase things like this? "Wrench"??
Not at all. Fans of AD&D, 3e and 4e are all fans of D&D. They've all bought and enjoyed WotCs products. They're all at least former customers. The ones that are former customers are only /former/ customers because WotC stopped making what they liked. The business objective of winning back the former customers makes sense. Doing it by discontinuing what current customers like might not be the best approach. Bringing back what former customers liked could work better. The only question is if it's practical. Re-printing AD&D can't be that resource intensive, but developing new AD&D-compatible products, while also doing the same for 3e and continuing to develop 4e, might be.This sentence is an argument against ever producing another role-playing again. We mustn't attempt to drag loyal fans from the favorite militant ideologies... I mean pastimes.
I'd speculate it's because D&D is the first/biggest RPG, the only one that's close to a household name. If you're a fan of an indie game, you're part of an obscure group and few people would form opinions about you based on it. If you're a fan of D&D, you might be like the fan of a sports team, you identify with it, it's success and the form it took when you became a fan (which is short for fanatic, of course). Changing the game, even if that change is an improvement, could be a threat to that identification and provoke an emotional response. If the fan base fragments, then it might not be the 'biggest' game anymore, and that prestige is tarnished, as well.I've noticed this schizophrenic response from the gaming community when it comes to releasing new systems. If it's a product from a small publisher, or say, a free retroclone, there is much rejoicing. "Yay! More games." However a new official version of D&D is great with intense skepticism, and cries of "Oh noes! Fragmentation! The new game will further divide us into warring factions!". Why is this?