Druid, Monk, and Cleric are really not much better in that regard.
Hey, that's what a lot of people are posting about rangers and paladins...
But they're just silly, right?
As much as your mind probably can't comprehend it the act of swinging a sword requires a lot of thought to it probably to the same point of a wizard casting a spell.
Bladesinger -> duskblade/others -> swordmage. Different classes, technically, but really the same thing: a fighter/mage. So that's 2E, 3E and 4E covered at least.No, the paladin and ranger are nothing like the swordmage, which has been in only one edition of the game, and is some sort of weird variant of the Githyanki Gish.
You can easily justify using Int for a melee attack if you use some imagination. You can justify any ability score for that if you try, though some are certainly more difficult than others. I think the only one I'd really struggle with would be Charisma.I don't agree, I think you're reaching to justify a class using Int for melee attacks.
You can easily justify using Int for a melee attack if you use some imagination. You can justify any ability score for that if you try, though some are certainly more difficult than others. I think the only one I'd really struggle with would be Charisma.
I've always thought that Dexterity should be the most important ability score in melee attacks, with some exceptions of course. All the power in the world won't do you a lick of good if you can't point it in the right direction.
I have a CHA-paladin in my 4e game. I think of the CHA-paladin as being like Galahad - his/her hand is guided by purity of spirit and divine intervention - whereas the STR-paladin is more like Lancelot or Gawain - a true master of the fighting arts.You can easily justify using Int for a melee attack if you use some imagination. You can justify any ability score for that if you try, though some are certainly more difficult than others. I think the only one I'd really struggle with would be Charisma.
The model that I would prefer would be four classes, followed by dozens of different themes.
Fighter + Theme = Barbarian, Ranger, Monk, Cavalier, Paladin, etc.
Cleric + Theme = Druid, Priest, Paladin, etc.
Thief + Theme = Assassin, Monk, Bard, etc.
Mage + Theme = Psion, Illusionist, Sorcerer, Warlock, etc.
But this probably won't happen. *Sigh*