CleverNickName
Limit Break Dancing (He/They)
I have a confession.
I'm just not as excited as I was at first about the playtest. Now that I've seen the playtesting material and I've turned in my survey, I find I have little motivation to continue playtesting. I know it isn't necessarily the case, but I can't shake the feeling that Wizards of the Coast isn't really interested in more feedback now that the surveys are back. And it's hard to be excited about something when you feel like you are being ignored.
But it's not just that. The more time I spend looking at the rules, the more rickety and buggy they seem to me. And therefore, the less I like them. If I were to fill out the survey today, right now, it would be a lot different from the one I filled out a few weeks ago.
And I hate to admit it, but the discussion threads on the Internet have really taken their toll as well. The endless (endless!) banter about the "definition of hit points" was just the tip of the iceberg. All the fights about healing? The lengthy expositions on at-will powers and how awesome/awful they are? People heatedly arguing with each other, to the point of insult, over how many weapons a Ranger fights with? Really?
It was fun while it lasted, and I was happy to give my feedback. But I'm done with D&D NExt, at least until the next playtest begins. My group and I will spend the summer gaming with our favorite (albeit out-of-print) rules.
How about you? Are you still playtesting the new edition? Why or why not? How is it going?
I'm just not as excited as I was at first about the playtest. Now that I've seen the playtesting material and I've turned in my survey, I find I have little motivation to continue playtesting. I know it isn't necessarily the case, but I can't shake the feeling that Wizards of the Coast isn't really interested in more feedback now that the surveys are back. And it's hard to be excited about something when you feel like you are being ignored.
But it's not just that. The more time I spend looking at the rules, the more rickety and buggy they seem to me. And therefore, the less I like them. If I were to fill out the survey today, right now, it would be a lot different from the one I filled out a few weeks ago.
And I hate to admit it, but the discussion threads on the Internet have really taken their toll as well. The endless (endless!) banter about the "definition of hit points" was just the tip of the iceberg. All the fights about healing? The lengthy expositions on at-will powers and how awesome/awful they are? People heatedly arguing with each other, to the point of insult, over how many weapons a Ranger fights with? Really?
It was fun while it lasted, and I was happy to give my feedback. But I'm done with D&D NExt, at least until the next playtest begins. My group and I will spend the summer gaming with our favorite (albeit out-of-print) rules.
How about you? Are you still playtesting the new edition? Why or why not? How is it going?
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