Stormonu
NeoGrognard
In several places in the text you alternate talking about rolling d6's and d4's. Biggest example is in "Explanation of Play". At the start of the paragraph, you mention rolling d6's for attributes. In the example, you are rolling d4's.
Which is correct, or am I missing something?
Also, it seems like starting characters will have a hard time hitting even Easy (5) DC's, as they will have a 1k1 attribute (roll 1 for trait, keep 1 for medallion) for most things - if they're using a d4, it's impossible to hit a 5 DC without some sort of positive modifier. And this is supposed to be for something like "recognizing an old friend"?
An Average (15) DC would require you to have a 6k6 roll with d4s to have a decent (50%) chance of success (compare to a 3k3 in L5R with it's d10's - "average" ability; 2 for trait, 1 for skill) and a minimum of 4k4! If you're using d4's, I think you need to half your DC's (rounded down?).
Since you are somewhat basing the roll/keep system on L5R, are you using exploding dice (i.e., if the die rolls max, you roll and add again)?
Which is correct, or am I missing something?
Also, it seems like starting characters will have a hard time hitting even Easy (5) DC's, as they will have a 1k1 attribute (roll 1 for trait, keep 1 for medallion) for most things - if they're using a d4, it's impossible to hit a 5 DC without some sort of positive modifier. And this is supposed to be for something like "recognizing an old friend"?
An Average (15) DC would require you to have a 6k6 roll with d4s to have a decent (50%) chance of success (compare to a 3k3 in L5R with it's d10's - "average" ability; 2 for trait, 1 for skill) and a minimum of 4k4! If you're using d4's, I think you need to half your DC's (rounded down?).
Since you are somewhat basing the roll/keep system on L5R, are you using exploding dice (i.e., if the die rolls max, you roll and add again)?
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