thecasualoblivion
First Post
The problem with the 5MW can be defined as nova, then rest. This can be a problem because:
1. It's not aesthetically pleasing
2. It causes an imbalance between the classes with the resources to nova and those without.
3. Given the same resources, there is a difference in gameplay between slow attrition and going nova. A system designed for slow attrition won't be as fun going nova, and vice versa.
In addition, we have two groups arguing past each other: one group who takes daily based Vancian magic as a given, not to be changed and the other who doesn't take it for granted and thinks the rules should be adjusted to improve gameplay.
1. It's not aesthetically pleasing
2. It causes an imbalance between the classes with the resources to nova and those without.
3. Given the same resources, there is a difference in gameplay between slow attrition and going nova. A system designed for slow attrition won't be as fun going nova, and vice versa.
In addition, we have two groups arguing past each other: one group who takes daily based Vancian magic as a given, not to be changed and the other who doesn't take it for granted and thinks the rules should be adjusted to improve gameplay.