Bedrockgames
I post in the voice of Christopher Walken
I can't speak for thecasualoblivion, but for several posters on this (and related threads) there is a version of D&D that solves the problem of nova-induced imbalance, namely, pre-Essentials 4e, which gives every class more-or-less equal nova potential, and does not require any minimum number of combats or XP or rounds in order to preserve intraparty balance.
But the problem is that isn't the game many of us want to play. If they want to keep making that game, more power to them. I have said many times they should cut their losses and cater to 4e fans. But if their goal is to bring back people like myself, they cant go back to 4e. It isnt a game I have any interest in playing. I do think it would be nice if they created options which allowed you to layer that kind of game ontop of the core without forcing me to have it in my own campaign. Whether they can do that I dont know. As it is the core already has too many 4E components for my taste. Yet its clear those are not enough to satisfy most 4E fans (in fact it looks like they miss the point entirely based on what 4E fans say about them).
It does strike me they are genuinely struggling to understand the different groups that play D&D while also working to unite them somehow. That is an enormous goal. If they can make a game that both me and guys like TCO can sit down and enjoy, i will sing their praises. If they can't, at least they tried. Personally I hope the final product is tailored to my preference, but I wouldn't hold it against them if they went a direction that doesn't appeal to me.