Most of all I want to see a core game that is the distilled bare bones essence of D&D that is playstyle neutral. (Even the fighter action dice should be an option not core IMHO)
I want to see lots and lots of optional modules with rules/mechanics from every edition and hopefully brand new ones too.
I want to be able to totally cherry pick and build my game to emulate any edition and any playstyle via those optional modules.
Regarding adventures: I think quality adventures would be great but if the game stinks they will have been wasted. Like Delta Green was one of the best sourcebooks/adventures I've ever read yet generally wasted money since nobody is playing that system.
I want to see lots and lots of optional modules with rules/mechanics from every edition and hopefully brand new ones too.
I want to be able to totally cherry pick and build my game to emulate any edition and any playstyle via those optional modules.
Regarding adventures: I think quality adventures would be great but if the game stinks they will have been wasted. Like Delta Green was one of the best sourcebooks/adventures I've ever read yet generally wasted money since nobody is playing that system.