RUMBLETiGER
Adventurer
I'm writing a campaign for fun, and wanted to introduce Formians (MMI p.108, think giant Ant) by having a small group of Solder Formians Charmed by a Phaerimm (FR Lost Empires, spellcasting monster) to advance the plot.
Which got me thinking, Formians have a low will save, nothing in their stat block to indicate immunity to Mind Effecting spells, nothing to say their saves might be based off of the controlling mind of a Myrmarch (think queen), but how would this work, if at all?
Would, the the above case of attempting to Charm a member of a hive minded species...:
1. The creature regards you as a friend, and is favorable towards your instructions as per the Charm spell.
2. The controller of the Hive Mind gets to make the save for the individual being controlled.
3. Every individual creature within the Hive Mind gets to make a save. If every single one of them fail, you have charmed the entire colony and they all consider you favorable for the duration of the spell.
...and so on.
So, lets say you successfully cast your spell and it's case # 1, because nothing in the description says you can't. Can the controller of the hive mind attempt to regain control in the next round? The text is silent on how the Hive mind control is initially established, it simply gives a range for which it's maintained.
What is the right way to approach this, as per RAW? And it doesn't stop here. What about Dominated members of Hive Minds? Compulsion spells like Suggestion?
Which got me thinking, Formians have a low will save, nothing in their stat block to indicate immunity to Mind Effecting spells, nothing to say their saves might be based off of the controlling mind of a Myrmarch (think queen), but how would this work, if at all?
Would, the the above case of attempting to Charm a member of a hive minded species...:
1. The creature regards you as a friend, and is favorable towards your instructions as per the Charm spell.
2. The controller of the Hive Mind gets to make the save for the individual being controlled.
3. Every individual creature within the Hive Mind gets to make a save. If every single one of them fail, you have charmed the entire colony and they all consider you favorable for the duration of the spell.
...and so on.
So, lets say you successfully cast your spell and it's case # 1, because nothing in the description says you can't. Can the controller of the hive mind attempt to regain control in the next round? The text is silent on how the Hive mind control is initially established, it simply gives a range for which it's maintained.
What is the right way to approach this, as per RAW? And it doesn't stop here. What about Dominated members of Hive Minds? Compulsion spells like Suggestion?
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