No one mentioned wealth but you. The "king of the north" might still be "ruralite" while a poor guttersnipe would be an "urbanite".
The only implication is that people living off the land, who need to cut lumber, haul water, till crops, and work to survive might, just might, be more physically fit on average than those in a city who rely on other skills.
As I said elsewhere, we can dump the "subrace" terms for humans and call it "origins" or "region" or "heritage".
The intent is more to make humans more mechanically interesting, to make the stat boosts of the other races more appealing, and to make humans as diverse as all the flavour says they are.
Eventually WotC will want alternate humans in the game, be it from the shadow plane or the like. And it would be nice if there was an easy mechanical way to swap out human racial traits.
Subraces? Nope. That's what your character is. And humans -- especially in a fantasy setting -- are the ones who can be anything. They are not defined by what they are. They have the ability to shape their own fate. So it shouldn't matter where they're from. You can be born to a dyanstic legacy of rulers and administrators and still be a better ranch-hand than you are a lord. You can be born in a barn with the cows and you can still be a better king than you ever will be a farmer.
Humans are the most adaptable, flexible, and ambitious people among the common races. They have widely varying tastes, morals, customs, and
habits.
Again, Backgrounds don't work as well since they have to apply to all races equally, and the other races already have some culture built in. And because Backgrounds have the feel of "professions" or "secondary skills" more than 4e Backgrouds. They're larger thn just "where you grew up".....or "Background"....?
As long as one stays away from real world races, Black, White, Yellow, Red, Pigmies for example and kept it to fantastic subraces that have existed in previous editions it will be fine.
Subraces of human like Neanderal, Alantean (the aquatic race of human), that evil human race from Book of Vile darkness don't remember thier name, Deep Imaskari for example.
Races that are branches of humanity, but not so far removed as to be a seperate species.
Again, Backgrounds don't work as well since they have to apply to all races equally, and the other races already have some culture built in. And because Backgrounds have the feel of "professions" or "secondary skills" more than 4e Backgrouds. They're larger thn just "where you grew up".
gweinel said:As it stands now the human racial ability is blatant and homogenize the humans. It is exactly the opposite from the versality that the designers advocates. From the playtest:
Again, Backgrounds don't work as well since they have to apply to all races equally, and the other races already have some culture built in. And because Backgrounds have the feel of "professions" or "secondary skills" more than 4e Backgrouds. They're larger thn just "where you grew up".

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.