Bundersnatch
Explorer
Hi All,
The previous thread for this program was here. But the forum is now closed.
The latest update of 4eTurnTracker implements Traps and Hazards!
You can read more about the new version here. This was followed by a couple of bug-fix updates, so the current version number is 1.5.08.
Another useful feature of the update is support for "alias" names for creatures in an encounter. You can use this to hide the names of Monsters.
The previous version, 1.5.05, will expire on the 20 April so please update soon! The latest version has no expiry date.
In case you have never heard of 4eTurnTracker:
The program is free, and open source. It runs on Windows and Mac (including old PPC Macs).
The program features include:

The previous thread for this program was here. But the forum is now closed.
The latest update of 4eTurnTracker implements Traps and Hazards!

You can read more about the new version here. This was followed by a couple of bug-fix updates, so the current version number is 1.5.08.
Another useful feature of the update is support for "alias" names for creatures in an encounter. You can use this to hide the names of Monsters.
The previous version, 1.5.05, will expire on the 20 April so please update soon! The latest version has no expiry date.

In case you have never heard of 4eTurnTracker:
The program is free, and open source. It runs on Windows and Mac (including old PPC Macs).
The program features include:
- Copy and paste creation of Monsters, Traps and Hazards from any source: PDF, D&D Compendium, Adventure Tools.
- Import .monster file from the D&D Adventure Tools.
- Prepare encounters and load them load them as required.
- Run multiple campaigns by using different data locations for storage of monsters, characters and encounters.
- Import Character information from .dnd4e files (exported by the Character Builder).
- Control initiative order, automatic initiative rolls for monsters, manage delay turn and readied actions.
- Tracking of all kinds of conditions and effects, and end conditions, e.g. Save Ends, End of Next Turn, etc.
- Tracking of Hit Points, Temp HP, Healing Surges and Action Points.
- Tracking of Power usage and automatic rolling of recharge.
- Apply Damage, Conditions and Effects to multiple targets at once.
- A complete History allows you to undo any number of actions, or view the encounter at a previous point in time.
- A Players Windows, allows the Players to follow the action on a second monitor.
