I've never really understood the whole damage from dex mod mechanic when using a bow or a sling. If it was meant to represent hitting someone in a vital spot I could understand but sneak attack already covers that. I want mechanics to actually make sense and not just be a balancing factor. I would rather see STR mod added to ranged weapons such as slings and bows. In 3.5 it was only a certain type of bow but I would like to see it be all bows and ranged weapons except for crossbows.
I would rather D&D Next eliminate the dex mod to damage and instead replace it with STR mod.
I would rather D&D Next eliminate the dex mod to damage and instead replace it with STR mod.