Not to the extent that some people on these boards do, no. Some people whiteboard the crap out of every single mechanic that gets introduced into the game and if it's even like a half-point of damage more or less than some other mechanic, then they say the mechanic is crap and has to be thrown out. But 5E D&D has so many extras which every class gets that are not numbers-related or are open to DM interpretation and ruling that you can't suss out the "balance" over every single class in the way that some players want it to be. Especially players who are over the moon for 4E-style mechanical class balance.You don't subscribe to class balance?
If so, that's a minority opinion for D&D.
To me class balance is rather simple... just don't have anything that overpowers and overshadows every other class that does relatively the same sort of thing. And something has to be really far out there to do that. And 3-5 more points of average damage per round sure as heck ain't that.