Zardnaar
Legend
Adventures can also sell well but WoTC has been drinking from the core book well with 4 sets of core books in 10 years (3.0/3.5/4th/Essentials). To sell core books you need fuel though (adventures) and Gygax himself said they were selling like hot cakes back in the golden age. 1 million copies of Keep on the Borderlands were sold IIRC.
That is how Paizo beat WoTC as well. WoTC used TSR sales figures and cut all the TSR lines which were a waste of money and diversifying the fanbase and a planescape adventure or whatever is only going to sell to Planescape fans. They came close to the glory days with 3.0 and the OGL, 3.5 in hindsight was probably a mistake even if IMHO it was better than 3.0.
Mechanics do not matter, and D&D is a fire that needs fuel and without that fuel you are in trouble. DMs need just as much attention as the players at least long term and that is what 3rd and 4th ed more or less ignored. No point having the worlds fastest car that is red if one can't find fuel for it (players/adventures).
"Player entitlement" is a bit of a loaded term but it is more or less what 3rd and 4th ed catered to. Problem there is you have the monkeys running the zoo.
That is how Paizo beat WoTC as well. WoTC used TSR sales figures and cut all the TSR lines which were a waste of money and diversifying the fanbase and a planescape adventure or whatever is only going to sell to Planescape fans. They came close to the glory days with 3.0 and the OGL, 3.5 in hindsight was probably a mistake even if IMHO it was better than 3.0.
Mechanics do not matter, and D&D is a fire that needs fuel and without that fuel you are in trouble. DMs need just as much attention as the players at least long term and that is what 3rd and 4th ed more or less ignored. No point having the worlds fastest car that is red if one can't find fuel for it (players/adventures).
"Player entitlement" is a bit of a loaded term but it is more or less what 3rd and 4th ed catered to. Problem there is you have the monkeys running the zoo.