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Redhurst Academy of Magic

I have six copies of the Redhurst book, so that should be sufficient for the game. Most players will be new to gaming so I plan to go slow, with a "Spellflag" game as part of each session to assure at least one action segment.
 

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I have six copies of the Redhurst book, so that should be sufficient for the game. Most players will be new to gaming so I plan to go slow, with a "Spellflag" game as part of each session to assure at least one action segment.

I doubt it is still available but the PDF was offered for free for quite a long time.
 

Yeah, so I started my Great School of Magic game a year ago and never saw this thread. It is currently crashing and burning due to the player's 3e D&D expectations mixed with my attempted scaling down to a rules-light, socially focused version of d20. I so wish that I had known about the stuff in this thread back then and am sad that I'll probably never be allowed to run a school of magic game (or possibly any game) again.
 

Into the Woods

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