• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Considering a campaign idea off something from the Bible

RUMBLETiGER

Adventurer
Disclaimer: This is not a thread to discuss religious faiths or anything along those lines. I'm using the Bible as a source for mythology inspiration, in addition to Greek and other mythology for a campaign world. If anyone wants to discuss topics of religion or faith, I'd gladly have that conversation with anyone in another thread in the appropriate subforum.

With that said, this is the basis for the Campaign idea:

"The Nephilim were on the earth in those days—and also afterward—when the sons of God went to the daughters of humans and had children by them. They were the heroes of old, men of renown." Genesis 6:4

The premise will build off a few concepts:

1- The Nephilim referenced are crossbreeds between humans and celestial/fiendish parents, resulting in Assimar and Tiefling races.

2- The Era this takes place in is a time period when human lifespans are shortening, and right before a worldwide flood that most people don't know is coming.

3- The world looked differently pre flood, therefore I am going to use a map of the supercontinent Pangaea as the campaign world.

4- Greek Mythology, with heroes, demigods and monsters, occurred during this time.

5- I'll be using the Dualism rules from Deities and Demigods, making the Divine magic-granting beings Yahweh and Satan. Other powerful celestials and fiends will represent the mythological Greek gods responsible for spawning "demigods" (Assimar & Tieflings) such as Hercules.

6- there will be 2 different categories of Human. Those that have lifespans measured in centuries (like from the account of Genesis 5 genealogy showing some humans living into their 900's). These will be known as "Old Blood" Elders, and there are no more of them being born, only a few older ones still around. The second category of Human are "Young-blood" Humans, after the Genesis 6:3 verse that limits the human lifespan to 120 years.

7- I'm trying to think of ways to include the other standard D&D races, and so I'm using the following ideas to explain their existence:
Fay are a result of the children Adam and Eve had before the Fall, and therefore are innocent, slightly mischievous. They reside in Eden and rarely stray out, although sometimes a Fey may be exiled.
Elves are the result of Fay and "Old Blood" Humans interbreeding, justifying that long living, aloof-from-the-cares-of-this-world Elven attitude and culture.
Giants are the first Nephilim, resulting from "Old Blood" Human and Outsider breeding. Since from a stronger Human stock, they retain more human characteristics. The greatest of these Giants account for Greek Titans in mythology.
Assimar & Tieflings are the result of Celestial/Fiendish pairings with the "Young Blood" Humans, and have arisen in the most recent generations.
Elementals are the "Lords of the Second Day". Using the Genesis 1 creation account, these were the first intelligent, reasoning beings.
Treants are the "Lords of the Third Day", the intelligent, reasoning beings created along with all the vegetation.
Dragons are the "Lords of the Fifth Day", being the intelligent, reasoning beings created with the flying creatures.
Dwarves are the result of a few Elementals, becoming fascinated with the Humans, decided to remake some of themselves into the Humans' image. The resulting Dwarves regretted the change, and as a result maintain a gruff, distant attitude. They desire to return to the earth.
Halflings are the result of Giants and Humans pairing. Halflings possess the greatness if each in a very compact bundle. (I'm seriously open to a better justification for Halflings. It would make sense to make them a cross between Fey and Young Blood humans, but I want them to have been around for a while.
Gnomes are a cross between Dwarves and human pairings. They are pretty rare.

8- Noah will be present during the time of the campaign, partway thru constructing the Ark. The campaign will end with a global flood, but this is still decades away. He's a Cleric and has been declaring the prophecy that the world is seeing the Last Days, and everyone should repent and return to God.

9- Cain is the first Vampire, and first to dabble in necromancy. He managed to return into Eden and eat from the Tree of Life. This, combined with the mark God placed on him, twisted him into vampirism.

10- Atlantis exists. On the surface, it's a thriving city, a pinnacle of the best of culture. It is ruled by the Elves, and keeps a great secret: The Elves have received a prophecy that the world is in the Last Days and have been gradually leaving this world into a passage beneath the city of Atlantis into the Underdark. They're keeping this pretty quiet to the other races, but there are whispers that Atlantis is more than it seems.

11- The world in general is becoming more Evil. Monsters are increasing, Young Blood Humans are impulsive and greedy overall, city-states are warring on other city states. Enoch, the city established by Cain in his younger, pre-vampire days, is a arrogant, war-mongering nation and will be causing some trouble during the campaign.

12- The multiverse cosmology will contain the Material Plane, Heaven and Hell. The Ethereal Plane and the Plane of Shadows will be borderlands between the corresponding outer planes. There will be two permanent gates on Pangaea where mortals can travel to Heaven or Hell, and getting there (and back) is an epic ordeal.

13- Dinosaurs, Magical Beasts, Oozes, Vermin and animated Plants exist equally alongside Animals in nature. Aberrations are rare and the process of experimentation. Undead are either Vampires or the result of Necromancy, Constructs are one of the pinnacles of engineering. Outsiders are limited either to Celestials, Demons, Devils or Outsiders that correspond closely with nature, such as Formians. Monstrous Humanoids may have a number of sources, but many are unique and the result of magic, curses or experimentation.

14- Clerics draw power from either Yehweh or Satan, and domains are pretty broad. Druidic magic respects the created world and how the world was intended to be pre-Fall of mankind. Arcane magic is generally used as a way to have power and control without demonstrating faith and is thus strongly frowned upon by the church, however it is ultimately a tool like anything else and can be used for whatever purpose, good or evil. Psionics is a discipline of the Giants and is nearly unheard of in any other race.

...and so on. as you can see, I'm trying to marry Biblical, Greek, D&D and other mythology into one world, and it's been an enjoyable thought exercise. Since the Bible provides very little detail as to the entire era of history that Genesis 6:4 is describing, I'm enjoying using D&D to fill in details.

I'm open to contributing ideas that lend substance, locations, characters, storylines, etc. from any of the sources I'm trying to draw from. Thanks!
 

log in or register to remove this ad

A suggestion, based on my (admittedly rusty) knowledge...

By the standard narrative, Adam and even have children after the fall, but not before. Cain, Abel, Seth, and the others are born only afterwards. So, having the Fae be those born before the Fall is a little clumsy.

There is, in some variations, another female figure - Lilith. There are several different origins for this figure, none of which appear in the common variations of the Christian Old Testament. How about having the fae be the children of Adam and Lilith? They are thus very similar, but not quite the same, as Old Blood humans.

Now, you have three parallel lines - fae, humans, and dwarves. I am not sure why you have the distinction between fae and elves, to be honest. Why cannot elves just be some of those who are fae?

But, if you do want the distinction, you get a nice tree...

Fae + Old Blood Human -> Elves

Fae + Dwarf -> Gnome

Old Blood Human + Dwarf -> Halfling
 



Green Ronin has already done this setting in great detail. Multiple sourcebooks and all that.

Ohh... very cool. You always figure you're not the first person to come up with an idea, but to find something similar has already been published, nice, less work for me. Thanks.

Edit: I'm reading up on Testament, this is really what I'm looking for and can serve as a foundation for adding in the other mythologies I'd like to have. I appreciate the info!
 
Last edited:

A few additional details I'm considering:

-In the East, nations along a series of islands model what will be Greek culture. A fallen Celestial named A'zus has ruled as king in the mountain city of Lympos for nearly 100 years with his Celestial companions and Assimar court. He and his live in a palace at the top of the mountain, while the Young Blood Humans revere him from the city below.

-Perses, son of Perseus, rules the island nation of Seriphos.

-A variation of the character and life of Hercules will exist during this time.

-Noah has earned the respect of the Dwarves, and has an arrangement to receive his lumber and some engineering expertise from the Dwarves in the nearby mountains.

-Noah's sons, Ham, Shem and Japheth, are seasoned, world travelling adventurers. They each married a woman from a land distant from their father's home, one married a daughter of Perses. Noah used a Sending spell to recall his sons to him to help with the Ark project.

-The gates to Heaven and Hell will be modeled off of Dante's Inferno and Paradiso.
 
Last edited:

This is a fascinating idea. I know it has been done before but I like the way you have organized the material. Do you intend to use elements from non-canonical biblical sources such the book of Enoch? You might find quite a bit of inspiration there as it goes into a great deal more detail about the Nephilim. I would note specifically that, according to Enoch, there were only 200 of them, and they were all fallen angels (possibly putting them in Satan's camp), having decided intentionally to marry human women. The offspring of the Nephilim and the women they mated with were generally referred to as giants. So perhaps the Nephilim are a less common sight in the world themselves, but their children are found all over. If you want to get really into it, because there are so many different types of giants, you could say that each distinct giant species is the offspring of one particular Nephilim, since there were so few of them.

As a biologist, I have a hard time reckoning the idea of humans and dinosaurs being around at the same time, but what the heck. It's fantasy right? It's not like we have fossilized remains of dwarves, elves, and giants either.

I like the origin stories for most of the other races though. Very cool. For halflings, might I suggest that they are much like Tolkien hobbits? After all, Tolkien took much of his inspiration for Middle-Earth directly from the Bible. In Middle-Earth, hobbits have lost their ties to the big folk after many generations, perhaps because genealogy was not so important in older days. But they apparently were an off-shoot of the human race who simply grew progressively smaller. Hence they could simply be humans for most practical purposes, but they have evolved away from humans and adapted to living in holes rather than living above-ground. Their different statistics could simply be a result of evolutionary divergence.
 

This is a fascinating idea. I know it has been done before but I like the way you have organized the material. Do you intend to use elements from non-canonical biblical sources such the book of Enoch? You might find quite a bit of inspiration there as it goes into a great deal more detail about the Nephilim. I would note specifically that, according to Enoch, there were only 200 of them, and they were all fallen angels (possibly putting them in Satan's camp), having decided intentionally to marry human women. The offspring of the Nephilim and the women they mated with were generally referred to as giants. So perhaps the Nephilim are a less common sight in the world themselves, but their children are found all over. If you want to get really into it, because there are so many different types of giants, you could say that each distinct giant species is the offspring of one particular Nephilim, since there were so few of them.

As a biologist, I have a hard time reckoning the idea of humans and dinosaurs being around at the same time, but what the heck. It's fantasy right? It's not like we have fossilized remains of dwarves, elves, and giants either.

I like the origin stories for most of the other races though. Very cool. For halflings, might I suggest that they are much like Tolkien hobbits? After all, Tolkien took much of his inspiration for Middle-Earth directly from the Bible. In Middle-Earth, hobbits have lost their ties to the big folk after many generations, perhaps because genealogy was not so important in older days. But they apparently were an off-shoot of the human race who simply grew progressively smaller. Hence they could simply be humans for most practical purposes, but they have evolved away from humans and adapted to living in holes rather than living above-ground. Their different statistics could simply be a result of evolutionary divergence.
I'm not familiar with the Book of Enoch, but I'll check into it. I realize my take on Nephilim creates 3 very different types, and therefore strays from the text, I'm considering it creative license however all of this is flexible. Dinosaurs are in this melting pot because, well, why not, everything else is. As for Halflings, I want to have clear lines for each of the races, a concrete origin I can wrap my head around that stems from an event or a racial combination. I'll keep pondering.
Back to [MENTION=177]Umbran[/MENTION]'s mention of Lilith, I'm not sure if I want to go that route or not. I'll consider that.
 

Slightly off topic, but also check out the Silmarillion, in which you can see how the making of middle-earth is very biblical... from Elves (the ideal of "men" if we had never been kicked out from the garden) to Numenoreans (long lived descendants of Abraham) to Melkor and the Vanar (satan and the fallen) ...

Other idea might be to lose Elves altogether and go with just Assasmir (Sephalim Blessed) and Teifling (Nephalim Cursed) and bring in the Fey races by Elemental Affinity (Lords of the Day): Dwarf-Earth; Pixies - Air; Nixies - Water; Djinn - Fire; halflings, well small humans isolated from the rest of the world (is Shire).
 

Slightly off topic, but also check out the Silmarillion, in which you can see how the making of middle-earth is very biblical...

Just a small quibble, the making of middle-earth is very religious and it is very much informed by a Judeo-Christian perspective and a Catholic one specificly. But it is quite consciously not at all Biblical. No Biblical names are used anywhere in middle earth. There is an unfiinished conception of linking the stories of Middle Earth to the Arthurian legends, but no intention or conception of linking them to any Biblical Story (no one in the Middle Earth legendarium is the ancestor of Abraham or Noah or any other Biblical figure, and despite introducing humanity as a created race, there is no mention of Adam). Middle-Earth has some parallels to the Biblical accounts (single monotheistic creator, for example), but it is not an exact parallel nor is it intended to be allegory. If you attempt to draw parallels, you'll find that things don't line up. This was intentional. For example, the elvish reverence for Elbereth is partially inspired by Catholic Marian reverence, but Elbereth isn't Mary in any form or role. There are parallels between the Ainur and the concept of angels, but the Ainur are never called 'angels'. There are very strong and conscious parallels between the Biblical metaphor of the Light, and how Tolkien uses light metaphorically in the story, so that a reading of The Gospel of John strongly improves and informs the understanding of Tolkien, but there are ways that Middle Earth is radically different in its account of the history of 'enlightenment' in the world.

Tolkien doesn't try to do a direct parallel to any Biblical account, and indeed castigated his friend Lewis for treading too lightly in what he considered those deep waters.
 

Into the Woods

Remove ads

Top