Stat this up # 1


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I think its time to deal with the extra feat and skill points. than its fluff time I think.

Sounds good.

It's got 25 more skill points than the Urdin and an extra feat.

We could put five extra ranks to max-out Hide, a rank in Survival & Tumble, plus two ranks in Knowledge (nature), Listen, Move Silently & Spot. After allowing for the Gorri's increased stats, that will increase its skills by +1 to Hide & Tumble; +2 to Move Silently & Survival; and +3 to Knowledge, Listen & Spot.

That leaves 10 ranks, for two skills at 5 ranks - maybe Concentration and Knowledge (arcane), or Diplomacy and Use Magic Item?

There may be some synergy bonuses introduced on top of that, which I'll have to figure out later.
 





To be honest, I'm not seeing many feat choices that are thematic, very useful, and very interesting. What do you suggest?
 

I kinda liked alertness. Makes the Alarm spores more useable when papa is around adding to his leaderless. But if freyar has a more interesting idea than i'm up for it.
 

I kinda liked alertness. Makes the Alarm spores more useable when papa is around adding to his leaderless. But if freyar has a more interesting idea than i'm up for it.

Well I suppose we could give it Ability Focus in either Spores or Quills, although a DC 19 save for the Quills would seem a bit extreme - I suppose we could remove the racial bonus and make the Quills DC 12 for the Gorri and 17 for the Urdin.
 

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