Chris_Nightwing
First Post
I am so sorry that my standard for "legendary creature" is a bit more than 4d6 damage and heal 20hp a round which sits passively sits in its lair waiting for the PCs to slay it.
Motivation? Its a start but basically just says that it is the biggest challenge in the area and the lair is hardly a big exploration point with just a 10 mile effect of bad water and darker skies.
This entire entry describes the dragon as passive, entirely focussed on its lair and surrounding area with. The lair actions makes sitting passively in its lair waiting for the PCs even more attractive.
The dragon has no ability to actively influence except providing a nuisance for the PCs through regional effects. Anything else is claw/claw/bite. No skills, no utility spells or rituals etc.
Besides, without DR the dragon is still archer fodder for every mid sized city and upwards. If thats specific for black dragons, fine. But when this is the example of how WotC sees the role of monsters, well, its another reason not to buy 5E.
A little bit of DR or non-lair healing might be nice - but I think it's quite scary against a town. It can fly 150ft in, breathe acid everywhere, then immediately fly 75ft at the start of the first archer's turn, and another 75ft at the start of the next until range penalties (do they still exist?) become problematic - not to mention that those archers will mostly be screaming and running for their lives.