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Vampire: The Masquerade - Who Wants To Live Forever?


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Lacey gets up from the chair and draws her guns firing at the cloaked figure with the mallet.

Lacey Attack 1 rolling 1d20 + 11(8)+11=19


rolling 1d20 + 11(9)+11=30

Her first shot barely misses but the second hits the cloaked figure right in the cheek cracking the mask on that side and going through.

Damage rolling 2d6 + 2(3+1)+2=6

Cloaked Figure2 takes 6 damage (piercing).

Lacey Attack 2
rolling 1d20 + 6(2)+6=8


rolling 1d20 + 6(14)+6=20

The first shot misses again but the second hits the cloaked figure right in the chest.

Damage
rolling 2d6 + 2(4+5)+2=11

Cloaked Figure2 takes 11 damage (piercing) (17 total).
 

The Crazy Woman turns and lunges at Meredith with the knife making an ear-piercing shriek.

rolling 1d20 + 7(15)+7=22

She stabs Meredith in the shoulder plunging the knife deep.

rolling 1d4 + 5(2)+5=7

Meredith takes 7 damage (piercing).

Clover whines "Whyyyyy!" and will hold her action until Koln goes.

Meredith's turn.
 

The Crazy Woman turns and lunges at Meredith with the knife making an ear-piercing shriek.

rolling 1d20 + 7(15)+7=22

She stabs Meredith in the shoulder plunging the knife deep.

rolling 1d4 + 5(2)+5=7

Meredith takes 7 damage (piercing).

Clover whines "Whyyyyy!" and will hold her action until Koln goes.

Meredith's turn.

OOC: Storyteller if your going to play Clover in fights you could be a little nicer about it.


Meredith takes her claws and attacks the crazed woman.

(rolled on D20)
First swing:
rolling 1d20 + 14(15)+14=29

Second swing:
rolling 1d20 + 9(20)+9=29
 

OOC: Storyteller if your going to play Clover in fights you could be a little nicer about it.


Meredith takes her claws and attacks the crazed woman.

(rolled on D20)
First swing:
rolling 1d20 + 14(15)+14=29

Second swing:
rolling 1d20 + 9(20)+9=29

OOC: I was plenty nice, by all rights she should be calling you guys names! Also, please roll damage when you roll attack to save time. In this case especially, both attacks hit. Please roll an attack roll again at a +9 to confirm the crit.
 

OOC: I was plenty nice, by all rights she should be calling you guys names! Also, please roll damage when you roll attack to save time. In this case especially, both attacks hit. Please roll an attack roll again at a +9 to confirm the crit.

OOC: You confirm crits in this game too?


Crit confirm:
rolling 1d20 + 9(15)+9=24

Dmg 1:
rolling 1d8 + 4(3)+4=7

Dmg 2:
rolling 1d8 + 4(2)+4=6
 

OOC: You confirm crits in this game too?


Crit confirm:
rolling 1d20 + 9(15)+9=24

Dmg 1:
rolling 1d8 + 4(3)+4=7

Dmg 2:
rolling 1d8 + 4(2)+4=6

OOC: Yes, we're basically playing with D&D 3.5 rules.


The first swipe cuts the crazed woman across the chest and the second swipe catches her right across the left side of her face making her stumble back, she looks bewildered as she regains her balance (double damage and -2 to AC for 4 rounds). She looks badly hurt as blood streams from her open wounds.

The Muttering Woman takes 19 damage (slashing).


Cloaked Figure 1's turn.
 

Cloaked Figure 1 takes a 5ft step to hide in the corner, yelling to no one in particular "The master's enemies have come! They will burn us all alive in this house, we are doomed!"

Father Koln's turn.
 

Cloaked Figure 1 takes a 5ft step to hide in the corner, yelling to no one in particular "The master's enemies have come! They will burn us all alive in this house, we are doomed!"

Father Koln's turn.


"Sucre'bleu! They are here! Do not fret mon ami, with myself and Socrates and Laces and all the Spirits, we will protect the master, do you believe brother?! TELL ME, DO YOU BELIEVE?! PRAISE ZE LORD!" Koln asks of the cloaked figure, taking a five-foot step closer.

OOC: Really think combat could have been avoided here guys. Going to use some Koln-diplomacy to put out this fire and get some information first. Granted, we DID attack them, but it was just that muttering woman right? And she was smelly anyway, no? So going to roll diplomacy, at least on this cloaking guy. Feel free to help with the roll Clover, as Koln doesnt have any bonuses towards it.

Yep... rolled a 7.
 

Into the Woods

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