D'karr
Adventurer
Favorite version in my mind's eye would have been Moldvay / Cook B/X - that's what I started with and I tinkered endlessly with it. The Erol Otus cover was inspired, IMO. Every time I see that cover, and his other covers for adventures in the 80's, it brings me back to those days of summer and the fun we had.
However, my favorite version for actual gameplay is 4e. I find it has a very solid core that is extremely flexible, and I can tweak it to perfection. It also delivers on the promised gameplay of Moldvay / Cook, and it actually does deliver it for us.
3.x was a favorite of mine until we reached level 10. From that point on it sucked for me as a DM.
1e is what I played the longest before that, and it still has a warm spot in my heart, but it never really delivered fully on the game play that I really wanted. I never spent much time with 2e as I had moved to other games by then. Mostly because 1e did not deliver on that gameplay I wanted.
However, my favorite version for actual gameplay is 4e. I find it has a very solid core that is extremely flexible, and I can tweak it to perfection. It also delivers on the promised gameplay of Moldvay / Cook, and it actually does deliver it for us.
3.x was a favorite of mine until we reached level 10. From that point on it sucked for me as a DM.
1e is what I played the longest before that, and it still has a warm spot in my heart, but it never really delivered fully on the game play that I really wanted. I never spent much time with 2e as I had moved to other games by then. Mostly because 1e did not deliver on that gameplay I wanted.