Plaguescarred
Hero
Come on guys, you don't need to explain your reasoning behind ability score requirements. Give us the poll and we will gladly vote them to hell.
Was thinking the same thing UngeheuerLich. Not sure the fighter class package is what the 10 Str character is actually after. That comes with heavy armour prof & prof in a whole heap of heavy weapons. Seems like an option before full blown multi-classing, i.e. feats, is what's required.
There will be a poll soon 1of3. I'm pretty certain Wizards will pay it attention. Forum polls otoh are typically a waste of time imo - the extremist voice is over-represented.
Make the ability score requirements as a little optional sidebar. As most people will ignore them anyway.
You might want to check your assumptions again. More people seem to like them, than those who do not like them.
SNIP
If forum polls are such a waste of time, then where does the sense that they will be voted down come from, if not from impressions one gets in forums?
Cantrips still bother me. Unlimited non attack magic is appropriate, though I would still like to see buy in by the player to make certain things unlimited (wand, higher level spell, feat). The problem is the unlimited attack spells and the auto-scaling nature. Unlimited minor illusion is no big deal, but an attack spell that deals more damage than weapons is something mages should have they just need to be something that they dont begin with...
I also dislike the requirements for the same reason I disliked requirements for feats and prestige class in 3.x - they make you plan your character out in advance. I'd like for people to be able to spontaneously multiclass their character. Maybe something happens to your rogue during the story that he finds religion and decides to become a cleric. It would be, IMO, unfortunate if you couldn't do that just because you didn't have the foresight when you made the character to put enough points into Wisdom.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.