herrozerro
First Post
I like it because I do. I played with it a whole lot in 4e and several of it's variants like ultramodern and amethyst. For me, I like that for larger attacks a miss is never just nothing. (or in the case of some martial abilities with reliable are not expended instead.)
For the most part with the current GWF I could see some limitations being added. Maybe put a choice in there for the opponent like lose your reaction or take damage.
What I would like though is a fighter or other martial character with encounter abilities that might have damage on a miss or are reliable. I like the idea of big maneuvers or attacks that are just more than a melee basic attack.
For the most part with the current GWF I could see some limitations being added. Maybe put a choice in there for the opponent like lose your reaction or take damage.
What I would like though is a fighter or other martial character with encounter abilities that might have damage on a miss or are reliable. I like the idea of big maneuvers or attacks that are just more than a melee basic attack.