D&D 5E What rules would you like to see come back in 5E?


log in or register to remove this ad

Libramarian

Adventurer
Nothing that has been mentioned in this thread. I hope all of that stays buried in the past.

I gather that you'd like to keep these rules buried in YOUR past, but in no sense are they buried in THE past. All D&D editions are widely available and are currently being played and enjoyed by people.
I am not kidding on this one. While I never forbid in my campaigns, I also never really bought the arcane caster dwarf :p

Not kidding either. I don't think of them as restrictions so much as "handcrafting" certain concepts vs. just leaving the grid open. Doesn't make a lot of sense to me to accept the premise of a class-based game (i.e. we're only going to allow you to make certain types of characters for metagame reasons) but then balk at the idea of a race+class-based game.

I would also like to see XP for treasure, group initiative (or everybody acts at the same time, spells go off last), spells as treasure, and hirelings with random personalities.

I do think that spontaneous-casting-between-prepped-spells is better than "I'd like fireball but how many fireballs".
 

Paraxis

Explorer
I gather that you'd like to keep these rules buried in YOUR past, but in no sense are they buried in THE past. All D&D editions are widely available and are currently being played and enjoyed by people.

Just a very good reason NEXT needs to move forward and keep most of these things in it's history.

Almost all of these things didn't make it into 3rd edition, then stayed gone with 4th for very good reason, there are people who like them but they have their version of D&D already. NEXT is trying to move to the future while keeping the "feel" of the past, not the headache associated with a myriad of different subsystems and overly complex things like weapon speed and casting times.

This thread to me is "What rules would I like to never see come back in any edition of D&D"
 

steeldragons

Steeliest of the dragons
Epic
Sounds like a good reason for you to go read some other thread then...cuz THIS thread is about rules that people WANT to come back. Says it right there, in the title.
 

MJS

First Post
I would love to see casting times, and weapon vs. armor type.

The casting times put a reasonable check vs. the much-complained about m-u supremacy, and weapon vs. armor because, done right, is easy and completely awesome for fighters. Maces and warhammers ( which DO include the lucern hammer ) deserve their rightful place in smashing and puncturing plate armor.
 

Zardnaar

Legend
Just a very good reason NEXT needs to move forward and keep most of these things in it's history.

Almost all of these things didn't make it into 3rd edition, then stayed gone with 4th for very good reason, there are people who like them but they have their version of D&D already. NEXT is trying to move to the future while keeping the "feel" of the past, not the headache associated with a myriad of different subsystems and overly complex things like weapon speed and casting times.

This thread to me is "What rules would I like to never see come back in any edition of D&D"

People stopped buying 4E for very good reasons as well. The stuff they cut out.
 

gweinel

Explorer
2e Critical Hits? How can noone mentioned this? All these fabulous critical tables for slashing, piercing, fire, acid, cold, etc vs humanoid/monster critters.... Such a joy to use these!

Also i support:
1)true vancian
2)weapon and spell speed
3spell disruption
4)2e clerics
5)morale
 

Zardnaar

Legend
2e Critical Hits? How can noone mentioned this? All these fabulous critical tables for slashing, piercing, fire, acid, cold, etc vs humanoid/monster critters.... Such a joy to use these!

Also i support:
1)true vancian
2)weapon and spell speed
3spell disruption
4)2e clerics
5)morale

Not to many AD&D players familiar with Combat and Tactics/Spells and Magic I suppose.
 

MJS

First Post
Not to many AD&D players familiar with Combat and Tactics/Spells and Magic I suppose.
Not so much, but crit tables were very common in early days way before 2E. They are fun, but they do run characters through a meat grinder. As adolescents we loved our crits and fumbles. Warhammer fumble, dwarf hits paladin's groin...still funny to this day...
 


Remove ads

Top