delericho
Legend
They both move on the same initiative using the lowest common speed, and sharing one move action.
Sure, that's the obvious way for the DM to rule it. But do the rules actually address it anywhere?
Another contrived example: two characters are tied together by a 30 ft length of rope. They start back-to-back, and are each tasked with pulling a lever 30 ft from their starting position (in opposite directions). The winner lives; the loser dies.
And... go!
Under the rules as written, whichever character wins initiative takes a move action, moves 30 ft, pulls the lever, and wins.
In reality, that's an absurd outcome.
Sadly, the turn-based structure, certainly as in 3e/4e/PF, just doesn't handle simultaneous events (and especially movement) at all well.
Then we have the Quantum PC issue... am I in the area of the fireball when the fireball is actually thrown? Since our actions and movements are all taking place at the same exact time, but we artificially take turns? So does his fireball forces me to be at a particular location (after I have already had my turn or before it entirely?.. and I may only be in the area of his fireball for a very limited part of his turn but he himself moved to get in to position so is it even possible to track this back to character immersive pov?
Indeed. Of course, part of that is where the saving throw comes in - if you pass, you were obviously only on the periphery of the area and so missed the worst of the effect; if you failed, you must have been dead centre.
But also, in a real-world equivalent, the person targeting the fireball (grenade) would watch your movement, and pitch the grenade so that it is somewhat in advance of where you are now so that when it lands it meets where you are then. So it is possible to target someone in that manner. (Of course, try doing that with six different creatures all in the area of effect but all moving in different directions!)
To me it seems so fundamental how can the sim crowd not go insane.
We spend our free time pretending to be elves. What makes you think we're not insane?
