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Well, I haven't seen Gamgee for a month or Shadowsmith for two, so I'll phase out Wisco and Xaion for now.

I haven't read the whole IC thread, so don't know if you have done so yet, but if you want someone to ghost-hack Wisco or Xaion (and/or even), I would be happy to help out.

I don't know the system or the setting. But I am sure I can muddle through from what is in the RG and IC threads, at least long enough until you can splinter their bones, eviscerate their squishy bits and generally kill them dead (or provide an opportunity for them to leave).

Great game (need I add) btw.

thotd
 

doghead, I'd be glad to have you! Take a gander at the IC thread and see what we're up to. I know that right now the main book in PDF form is $20, and the Player's Guide PDF is $8, if you want to pick them up, but I can give you a rundown of the rules otherwise. :)

In short, the setting is it's a billion years in the future on Earth, with 8 (or so) previous civilizations that rose and fell in that time. (Several were not human.) This, the Ninth World, is built on the detritus of the previous 8 worlds. While people live and organize themselves more or less like in medieval times, they have access to things and technology they've hacked to make life easier or use as weapons. So while you might be hunting with a bow and arrow, you could have composite ceramic armor, be using a pen to write, have a heat-reflecting sleeping bag, and have this explosive detonation you cobbled together out of some big engine-thing that could blow up a pack of broken hounds. Your powers are just as likely to be from nanotechnology, genetic manipulation, or extraplanar experimentation as they are intensive training or inborn strength. The key is no one really knows how all this old tech (collectively called numenera) works; not even the experts at getting use out of it know what its original purpose was.

The mantra from the book is, Discovery is the soul of Numenera. You don't get XP from killing monsters, you get it from discovering things.
 

Lovely. Subscribed.

I didn't realise the books were available in PDF form. Given that the Players Guide put you nearly half way there already, I went with the Core Book. Merry Christmas Mr Doghead!

I will try and get an IC post up soon, but will be travelling most of tomorrow. It might take me a bit longer to read the rules, so I might be tossing out a question or two in the meantime. I have a bit of work to do on MKM as well. Which is good.

thotd
 

welcome!

also: yeah, I'm kinda guessing I know where the monsters are coming from.

Well, let's see if Duncan can be as awesome in-game as he is when I'm writing him (ie: cheating on his behalf as the author! ;) )
 

Ta da!

Wisco and Xiaon are back in the IC thread. They are still messing around on the surface. The intention is to have them rejoin the others soon. I just wanted to see what was in the bushes ...

So I have managed to get a rough handle on what has happened so far, and Numenera in general. Its still a bit patchy - especially the details of the character abilities and their execution, particularly the use of Effort. Hence the lack of any skill check rolls for Wisco. But I wanted to get something up.

BTW, what is with Xiaon's blindfold? I couldn't see anything on the character sheet like 'blind-sense'. Is it just colour? Is it just me? Am I missing something?

Yours,

The Laughing Man's Dog.
 

Effort is a way to lower to difficulty of a task. (The other two ways are being trained/specialized in a relevant skill or having an asset - an item or condition that's in your favor, like having a climbing gear set when climbing a cliff.)

Let us say you're a glaive attacking an abhuman, and you really want to make sure you hit it. So, before you roll you say, "I'm using Effort." Then you spend 3 points of Might (as your character typically attacks with Might) and lower the difficulty of a task. If it had been a difficulty task 3 (requiring a 9 to hit), with Effort it becomes a difficulty task 2 (requiring a 6 to hit).

If you have Edge in a relevant ability score, you use Edge as a discount. A 1st-tier glaive has an Edge of 1 in Might, so you would only have to spent 2 Might point to use Effort when attacking somebody. You can also use points in your various pools to add damage to attacks, or pay costs for special abilities. Your Edge counts as a discount for those as well. You can only take a discount once in a round. So if you wanted to use Thrust (which costs 1 Might point) as well as Effort (which costs 3), you'd have to pay 3 Might points (normally 4, but -1 for having Might Edge 1).

Clear as mud? ;)

doghead - also take a gander through the book and put together a character you'd like to play. I should be able to phase out Xaion and Wisco here shortly and be able to introduce your own explorer of the Ninth World. :) Unless you really like one or the other, in which case, you can tweak them to your liking.

Xaion's blindfold thing is for flavor - it just looks bad-ass. He can see, just not like you and me. :D
 


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