Ahnehnois
First Post
So you're going with the more deterministic approach. The character's relationship with the gods is described in the mechanics like everything else, so if the mechanics say the character dies, the character dies, regardless of what the player or DM think about it. Likewise, if the mechanics don't say that the fighter has any healing magic, he doesn't get anything no matter what the player does.In my game increasing H.P. as you level up also represents, to some degree, divine favor. A PC, whether they know it or not, falls under some divine attention depending on level, alignment and the like. So, there is no separate fiddling.
A different approach, but also a good one.