ZEITGEIST MAPS - The Biggest (and Best) Problem with Zeitgeist

Morrus

Well, that was fun
Staff member
The best option I've heard about, not actually tried, is projecting the map to a table surface, this combines best of the "printing" and "digital" worlds, but requires expensive projector... For now I'm using battlemaps and printed maps, usually not up to full scale. I'm not sure if there's a solution to this problem on developers' side, but I'm all for adding high-res versions of all maps as additional archive.

What, from above? Surely your shadow would prevent you seeing where you were moving your minis?
 

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[MENTION=1]Morrus[/MENTION], if I wrangle a big zip file of maps and share them with you, could you upload them?

I do know that we'd planned to put up the ship maps as low-cost downloads for people who want to print them as poster maps. We ought to get on that.
 

Morrus

Well, that was fun
Staff member
@Morrus , if I wrangle a big zip file of maps and share them with you, could you upload them?

I do know that we'd planned to put up the ship maps as low-cost downloads for people who want to print them as poster maps. We ought to get on that.


You should be able to upload 'em to the downloads section. The EN Publishing folder is public, and the ZEITGEIST folder is subscribers only, so just put things where the permissions make sense.
 

High-resolution maps are great news.

As I have said before i use poster razor to build the battlemaps, even the really big ones and my player love it, particularly if i manage to print them full colour.

My problem is with the scale of the maps, since 1 square 5 feet is the standard, can you use this grid on all the maps please?
 



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