Majoru Oakheart
Adventurer
I just don't think many major changes were made in that time. I also am not entirely sure they'd post the article if they weren't certain they were keeping the change. Either way, you're right...it could change.Article is from 4+ months ago and they are still editing now, so I will be interested to see if they stuck with it completely.
I agree that Bonus Actions are thing. The question is, which things, exactly?
However, the main reason the change went into effect in the first place was that people were stacking Extra Attacks, Flurry of Blows, and Two-Weapon Fighting to get a LOT of attacks. I know at least 2 people in my playtest groups tried it as well. Two-Weapon Fighting plus Flurry of Blows was the big issue.
Though, I don't see a particular need to keep the Rogue extra movement as a bonus action. I don't think it's overpowered to allow it to stack with Two-Weapon Fighting. Though, from the article that didn't appear to be their concern. Their issue appeared to be that people's turns were taking too long because of the number of actions they got.