Pathfinder 1E Sword of Valor, Wrath of the Righteous AP Part 2 with your hosts Scotley and MLeibrock

"This ain't over yet," grunts Randlay as he holds his crossbow near his chest and lumbers towards and then down the stairs.
 

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"The stench was over whelming. And they know nothing. That slime downstairs does and we need to get down there. If Lia has her way, he will be toasted and she will have him screaming for more."
 
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(OOC - lol, yep, Invisible Castle misses me!)

The sounds coming from inside that room were chilling, and Thorn wasted no time. A brass hook to slip under the lip of the lock and hold the first set of tumblers aside. A slightly springy metal spiral that would go farther in and let her manipulate the tumblers farther back. It wasn't just placing the tools right, it was timing. The lock would only open if the right ones moved in the right way at the same time.

She made it look easy.

(Natural 20 on Disable Device to open the lock. http://invisiblecastle.com/roller/view/4619249/ :))
 

[sblock=Thorn]The lock was an expensive dwarven model, one of the finest she'd seen, but the gods are smiling today and it opens easily. The door is strangely warm to the touch and tendrils of smoke drift over the top yet the wall a few feet to the right of the door is damp cool with condensation forming on it. It will be the very end of the round when you get the door open.[/sblock]

[sblock=Meliara]
[sblock=Perception check DC15 to DC25]The sounds of many footsteps and heavy thumps attest to a fierce battle above. The stomp and clatter of armed and armored folk rushing into the basement beyond the door can be heard, but you can't tell if they are cultists or crusaders.[/sblock]

[sblock=Perception check 26+]A few heavy thumps on the floor above suggests that your companions made short work of the cultists. Soon, the familiar heavy tread of a certain barbarian and distinctive clatter of a certain Paladin's armor can be heard beyond the door along with others. [/sblock]

Actions? I don't have the right book in front of me, but I'll have an answer on the fireball in the morning.
[/sblock]
 

Upstairs, Banaq, Elf Sorcerer L6 Archmage T1

Denir wipes off his sword "Now what the hell was that about? I was trying to get some information from them and then all of a sudden you just start attacking? What in all the planes was that?" says Denir in exasperation.

Banaq's lip curls into a snarl at Denir's petulant bitching: "Umm, pardon me but they attacked me first with their damnable negative energy. As far as I'm concerned, they messed with the unicorn and got the horn."
 
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[sblock=Thorn]The lock was an expensive dwarven model, one of the finest she'd seen, but the gods are smiling today and it opens easily. The door is strangely warm to the touch and tendrils of smoke drift over the top yet the wall a few feet to the right of the door is damp cool with condensation forming on it. It will be the very end of the round when you get the door open.[/sblock]

[sblock=Meliara]
[sblock=Perception check DC15 to DC25]The sounds of many footsteps and heavy thumps attest to a fierce battle above. The stomp and clatter of armed and armored folk rushing into the basement beyond the door can be heard, but you can't tell if they are cultists or crusaders.[/sblock]

[sblock=Perception check 26+]A few heavy thumps on the floor above suggests that your companions made short work of the cultists. Soon, the familiar heavy tread of a certain barbarian and distinctive clatter of a certain Paladin's armor can be heard beyond the door along with others. [/sblock]

Actions? I don't have the right book in front of me, but I'll have an answer on the fireball in the morning.
[/sblock]

Downstairs [sbolck] Meliara's eyes light up as she is pelted with the cold storm, and she falls to the ground, covered in bleeding cuts and bruises, dead. :.-(


[sblock] Heh.

Okay, first. Perception Check (1d20=12). She is yet again oblivious to any of the surroundings around her.

Second. Obviously, bluffing here. My goal is to ready an action. If she hears Faxon casting a spell or if he approaches within 5 feet, she is going to let loose with another mythic fireball. If not, she is just hoping someone from above (you know, she is assuming her message was passed on to the party) can get to her in the next 6-12 seconds. :eek:

Death Bluff (including the +5 cause I sure think it's realistic!! If you don't, subtract 5) (1d20+15=24)

I suppose we'll find out what she ends up doing after you post. :cool:

[/sblock] [/sblock]
 

Banaq's lip curls into a snarl at Denir's petulant bitching: "Hey, Twinkle Toes, they attacked me first with their damnable negative energy! As far as I'm concerned, they messed with the bull and they sure got the horns.""

Denir's eyebrow arches at the twinkle toes slur
OOC: yeah, I caught it before you edited it :devil:


"You are the densest little pointy eared fellow to ever fall out of a tree. No, Sheldon went crazier than ogre sniffing dried mammoth dung, and attacked first. THEN they attacked. And did any of you mental midgets think that attacking them might, just might endanger the sorceress who is trying to weasel information out of Faxon? And that by attacking you have seriously endangered her life? Faxon might have slit her throat after hearing all this. Don't you think Meliara would have sent us a signal if she needed us. And we should have stayed put until she completed her mission you gibbering buffoon. Now since you've already endangered Lia, you better make it down there to her before I do, or you won't make it back up those stairs." says Denir as he heads to the stairs down.
 

"There was a signal," barks Randlay over his shoulder at Denir as he moves as quickly as possible down the stairs, "Now haul ass!"
 

"There was a signal," barks Randlay over his shoulder at Denir as he moves as quickly as possible down the stairs, "Now haul ass!"

"And you didn't think that sharing that titbit with the group was important Jack?" replies Denir following down the steps with many guttural, northern epithets muttered under his breath.
 

Isolde Lianne Faithborne : Cleric/Hierophant of Sarenrae

Isolde races down the stairs.
 

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