D&D 5E The Multiverse is back....

Steely Dan

Banned
Banned
I'm of the opinion that Planescape works better with the 4e default cosmology than with the Great Wheel. The World Axis is inherently unstable, and the Great Wheel, as I've argued, promotes evil and makes good pointless.


Odd, such a strange thing to post, have no idea how you came to that "conclusion", and, I mean, I know you're a 4th Ed fan, but this is going a bit far.
 

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Odd, such a strange thing to post, have no idea how you came to that "conclusion", and, I mean, I know you're a 4th Ed fan, but this is going a bit far.

How I came to that conclusion is laid out in detail in the rest of the post you were replying to. I am trying to work out how it's possible to get a worse match for Sigil than The Great Wheel. Just about any mythological or fictional cosmology would work for Sigil as long as that cosmology was not based round almost irrevocable symmetry.
 

Steely Dan

Banned
Banned
How I came to that conclusion is laid out in detail in the rest of the post you were replying to. I am trying to work out how it's possible to get a worse match for Sigil than The Great Wheel. Just about any mythological or fictional cosmology would work for Sigil as long as that cosmology was not based round almost irrevocable symmetry.


Yeah, I read what you posted, your whole understanding and approach is off.
 

I enjoy Planescape as its own unique setting. I would happily play in a Planescape campaign.

As the background for other settings, I find it--and the Great Wheel, if you want to separate them--rather lacking.

Other people have already gone into a lot of reasons I agree with, but in essence it feels artificial to me. Too balanced, too precise. It feels like a game creation, not like something out of myth/occult belief. The 4e World Axis has its own flaws, but I felt it captured the idea of "other planes of existence" in a more organic fashion.

That said, it's important to understand where I'm coming from. I consider the whole "there must be universal balance in all things" philosophy to be such utter nonsensical prattle, I'm sometimes amazed at how many people take it seriously. The idea that good can't exist without evil, or that there can be such a thing as "too much good," is to embrace an absolute misunderstanding of what "good" means. (The Kingpriest on Krynn is not an example of "too much good," no matter how the books might claim he is. He's an example of a flawed human who did something bad that he thought was good. And frankly, the gods' response is also downright evil; they could have easily made the same point without killing millions of people for the sin of one man, or one Church.)

So, yeah; not so much a fan of the perfect symmetry. ;) (Though again, I can't stress enough, taken as its own setting with its own setting-specific quirks, I like Planescape quit a bit.)
 


Imaro

Legend
What is a fictional vampire? Anne Rice? Hammer Horror? Buffy? Stephanie Meyer? (Please, no). Chinese Hopping? Penaggalan? Count von Count? All very distinct. And all types of vampire with things in common.

Was this supposed to answer my question? I'm asking what makes his unicorns distinct if they are the same with a different origin slapped on... The things you listed have varying powers, personalities, abilities, and origins... so what again was your point?
 

That said, it's important to understand where I'm coming from. I consider the whole "there must be universal balance in all things" philosophy to be such utter nonsensical prattle, I'm sometimes amazed at how many people take it seriously. The idea that good can't exist without evil, or that there can be such a thing as "too much good," is to embrace an absolute misunderstanding of what "good" means. (The Kingpriest on Krynn is not an example of "too much good," no matter how the books might claim he is. He's an example of a flawed human who did something bad that he thought was good. And frankly, the gods' response is also downright evil; they could have easily made the same point without killing millions of people for the sin of one man, or one Church.)

Must spread around xp, etc, but I just have to say, PREACH IT, brother! This nonsensical and sickening idea is a large part of the reason why the Great Wheel, and indeed D&D alignment in general, bugs me so much.

I have my suspicions as to why (at least some) people take this dreck seriously. It does, after all, provide ample fuel for rationalizing one's own evil.
 

Yeah, I read what you posted, your whole understanding and approach is off.

And yet it's little different from e.g. Mousferatu's. Or The Shadow's.

Was this supposed to answer my question? I'm asking what makes his unicorns distinct if they are the same with a different origin slapped on... The things you listed have varying powers, personalities, abilities, and origins... so what again was your point?

And my answer is that Count von Count (to push the archetype about as far as it goes) is identifiably a vampire, but he's also definitely distinct from Edward Cullen's type of vampire. The total of the mythos matters.

In the case of a Unicorn, here's a definite unicorn - a horse with a horn and a liking for maidens. As interpreted through the lens of the Cthulu Mythos rather than bowdlerised fairy tales.
 

Imaro

Legend
And my answer is that Count von Count (to push the archetype about as far as it goes) is identifiably a vampire, but he's also definitely distinct from Edward Cullen's type of vampire. The total of the mythos matters.

In the case of a Unicorn, here's a definite unicorn - a horse with a horn and a liking for maidens. As interpreted through the lens of the Cthulu Mythos rather than bowdlerised fairy tales.

Maybe you should go back and re-read what I posted... Everything you've stuck up as an example is differentiated in ways beyond just where it comes from (abilities, personality, powers, etc.)... you do realize that right? Now go read what @pemerton said about unicorns... now tell me again how what you are saying here in any way answers the question I asked him...
 


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