Examples?
Hp example can be said from fiendish heritage path. You get so much temp hp when you kill someone.
Examples?
I hadn't caught the part that the spell slots come back after a short rest.
Examples?
Okay, I am not well-versed in this system, but since the OP has mentioned that his Warlock is level 4, here's a social Warlock I threw together.Examples?
So, he's pretty social.Half-Elf Warlock 4
Strength 8 (-1)
Dexterity 10 (+0)
Constitution 12 (+1)
Intelligence 15 (+2)
Wisdom 14 (+2)
Charisma 18 (+4)
HP: 24 (rolled)
Feats: Actor +1 charisma added; advantage on deception and performance to pretend to be someone else; mimic the speech of others
Arcana +4
Deception +6 (advantage when pretending to be someone else)
History +4
Intimidation +4
Performance +6
Persuasion +6 (advantage when pretending to be someone else)
Religion +4
Archfey Pact: DC 14 Wisdom save or be charmed or frightened (1/short or long rest)
Invocations: Beguiling Influence (Proficiency in Deception and Persuasion), Mask of Many Faces (Disguise Self at will!)
Spells per short rest: 2
Spell save DC: 14
Level 1s known: Charm Person, Sleep (Archfey Pact), Unseen Servant
Level 2s known: Calm Emotions, Suggestion
Warlock Cantrips known: Eldritch Blast, Minor Illusion, Prestidigitation
Tome Cantrips known: Druidcraft, Guidance, Thaumaturgy
Languages: Common, Dwarven, Elven, Goblin, Orc
Whatis so great about the pact of the blade? To me it seems sort of crappy.
It takes an action to summon the weapon, and action to cast mage armor. Besides it makes him require 3-4 stats, strength for hit and damage, dexterity for ac and charisma for spells, and maybe con for survival. Also eldritch blast itself seems to override weapons in damage aspect easily.Well, it means that you can walk unarmed into a place and them just summon it (along with taking Armour of the Shadows, it means you can make yourself fully ready for combat in an instant). You are automatically proficient in whatever it is, and can choose its form each time so it can be anything you want. It’s magical, so it hits those creatures with immunities to normal weapons and you can transform other magical weapons into it with a ritual. After then, there are various Invocations you can choose, allowing you to do more damage and make more attacks. Along with the features you get from the Fiend patron, you can make yourself a pretty formidable warrior in an assassin mold.
It takes an action to summon the weapon, and action to cast mage armor. Besides it makes him require 3-4 stats, strength for hit and damage, dexterity for ac and charisma for spells, and maybe con for survival. Also eldritch blast itself seems to override weapons in damage aspect easily.
To me it sounds suicidal to charge enemies with low ac and insignificant hp.
This is something that might depend on dm. In our games we are assumed to wear armor when out in the adventures. We had only once a situation in which our cleric/warlock was having trouble with donning medium armor, which takes 5 minutes. He continued onwards without it, using only his shield for defense.It would take an unarmed fighter a lot longer to find his weapons and armour after dinner, say, or in any situation where those things would be left at the gate, so to speak. The point is that a Warlock can always be armed when they need to - which can be used effectively for assassination attacks.
If you have a weak Strength then choose a weapon that operates on Finesse instead - the question is whether a 1d8+/-Dex weapon (Rapier) would be better than a 2d6+/-Strength weapon (Great Sword), but you’d have to look at your own stats. You don’t need to have Strength to be effective though. You will at least be proficient in the weapon, and get some bonuses in attack regardless and you may get other bonuses from spells you cast in combination.
Eldritch Blast is useful, but flashy. It may be indiscreet to use if you are trying to keep a low profile.